I like this question.
It was a dilemma when I had played a villain character for an old game, and it was not always the most fun because 90% of the would-be heroes would always be snarky, and such. Like, I just murdered a whole village, and I have your team of people cornered, and you're going to stand there and give sass? Felt a bit disconnected.
Makes me miss the UO days when death was a possibility, and so was crime.
I'd like to say that Tumensuns would be afraid in some circumstances, but he's not a hero type so he wouldn't be in situations where he'd have any involvement in physical conflict, and there's not much you can do to cause fear in a guy who buries the dead and such, though I'd like to be mindful of situations that would.
But even saying it, I'm human and might make the same mistake most people make because the option of dying isn't that much of a reality in this games world, so you don't always actively think about it.
It was a dilemma when I had played a villain character for an old game, and it was not always the most fun because 90% of the would-be heroes would always be snarky, and such. Like, I just murdered a whole village, and I have your team of people cornered, and you're going to stand there and give sass? Felt a bit disconnected.
Makes me miss the UO days when death was a possibility, and so was crime.
I'd like to say that Tumensuns would be afraid in some circumstances, but he's not a hero type so he wouldn't be in situations where he'd have any involvement in physical conflict, and there's not much you can do to cause fear in a guy who buries the dead and such, though I'd like to be mindful of situations that would.
But even saying it, I'm human and might make the same mistake most people make because the option of dying isn't that much of a reality in this games world, so you don't always actively think about it.