I don't really feel like an adventurer is going to be 'fearless' though. It doesn't benefit the clients of the adventurer's guild for the bulk of adventurers to be reckless. We see what happens when a group of adventurers gets cocky or is poorly prepared throughout some of the early dungeon quests when we encounter Edda's group.
Realistically, someone who charges into battle with no regard to their personal safety or the consequences is going to end up dead, injured or crippled. Usually sooner rather than later.Â
Plus even if they are very driven very few people are genuinely fearless. It's just not natural unless someone's role-playing some sort of sociopath/psychopath. There might be bravado and theatrics involved but it just feels cheap when you can throw any situation at a character and they'll somehow never managed to be negatively affected.
In fact, aren't there quite a lot of FATE's surrounding lone and/or reckless adventurers being overwhelmed by monsters, eaten or left in need of rescue? I believe so!
Realistically, someone who charges into battle with no regard to their personal safety or the consequences is going to end up dead, injured or crippled. Usually sooner rather than later.Â
Plus even if they are very driven very few people are genuinely fearless. It's just not natural unless someone's role-playing some sort of sociopath/psychopath. There might be bravado and theatrics involved but it just feels cheap when you can throw any situation at a character and they'll somehow never managed to be negatively affected.
In fact, aren't there quite a lot of FATE's surrounding lone and/or reckless adventurers being overwhelmed by monsters, eaten or left in need of rescue? I believe so!