Ok, I think we're veering away from the status here. The problem isn't in individual characters, take each one seperately and yeah it makes sense why they're fearless, but the society as a whole.
We have so many big damn heroes/incredibly powerful people walking around, so many people who don't care. That what is supposed to be the minority lore wise, definitely is not represented in the player base.
The problem is that you cannot set rules down to this, you can't tell someone they can't be fearless or powerful because there are already enough of those, that comes from the roleplayer themselves.
We have so many big damn heroes/incredibly powerful people walking around, so many people who don't care. That what is supposed to be the minority lore wise, definitely is not represented in the player base.
The problem is that you cannot set rules down to this, you can't tell someone they can't be fearless or powerful because there are already enough of those, that comes from the roleplayer themselves.
If you always do what you've always done, you'll only know what you've always known. And that's boring.