Is it okay if I nudge the topic off rails for a brief discussion on why this is a thing? Zyrusticae made points that I feel are worth fleshing out a bit.
Why, exactly, are there roleplayers who don't embrace the wire-fu combat and lightning-fast maneuvers we've seen in Final Fantasy conventions? This is a setting where playing a beefed-up superhuman is not only acceptable but expected given the scope of the things our characters would be facing. The lore panel clarified that the Company of Heroes that defeated Titan numbered in the hundreds and that they killed him by choking the rivers with their dead overwhelming him, and even then that victory was down to the last few men. Who in their right minds would ever want to be one of the myriad dead?
Well, there's an appeal to that. There's always been a spit-in-the-eye mentality some folks can't help but pick up and run with. As much as there's a thrill in flying through the air and cutting down enemies by the score with blazing weapon in hand, there's similarly an enjoyment out of being a normal, everyday mortal who manages to survive despite the odds. It's the reason why Hunter: The Reckoning and Hunter: The Vigil exist.
Finally, as a teensy counterpoint, I will point out that FFXI didn't feature very many NPCs or PCs that were superflashyfast either, and XIV is the spiritual successor to that style. Or it might be, anyway. XIV's sort of chock-full of that stuff from lots of past games.
Why, exactly, are there roleplayers who don't embrace the wire-fu combat and lightning-fast maneuvers we've seen in Final Fantasy conventions? This is a setting where playing a beefed-up superhuman is not only acceptable but expected given the scope of the things our characters would be facing. The lore panel clarified that the Company of Heroes that defeated Titan numbered in the hundreds and that they killed him by choking the rivers with their dead overwhelming him, and even then that victory was down to the last few men. Who in their right minds would ever want to be one of the myriad dead?
Well, there's an appeal to that. There's always been a spit-in-the-eye mentality some folks can't help but pick up and run with. As much as there's a thrill in flying through the air and cutting down enemies by the score with blazing weapon in hand, there's similarly an enjoyment out of being a normal, everyday mortal who manages to survive despite the odds. It's the reason why Hunter: The Reckoning and Hunter: The Vigil exist.
Finally, as a teensy counterpoint, I will point out that FFXI didn't feature very many NPCs or PCs that were superflashyfast either, and XIV is the spiritual successor to that style. Or it might be, anyway. XIV's sort of chock-full of that stuff from lots of past games.