Exactly what people said above! There's ways to make it work.
Look at my own character. She's a part of a cult who got slaughtered in the past. How did I make it work? Well lore did tell us that there were more Fist of Rhalgr temples, so I made her an older woman, who grew up in one of these remote temples. That way she could still be believable on the skillset and knowledge she has. It wouldn't work with a younger character, given most Fist of Rhalgr were killed and no one really knows what's going on with them.
Sometimes you just got to tweak and adjust your character a little bit to make it work. I mean, hell, you could always go "Oh my character is a conjurer and SUPER interested in White Magic" and make her a scholarly type who's trying to uncover more about that type of magic? Not that she will have access to it, but you can still play with the white mage concept to some degree! Chasing a concept can be very interesting as well. She doesn't have to be one, but she can still dream of becoming one!
Look at my own character. She's a part of a cult who got slaughtered in the past. How did I make it work? Well lore did tell us that there were more Fist of Rhalgr temples, so I made her an older woman, who grew up in one of these remote temples. That way she could still be believable on the skillset and knowledge she has. It wouldn't work with a younger character, given most Fist of Rhalgr were killed and no one really knows what's going on with them.
Sometimes you just got to tweak and adjust your character a little bit to make it work. I mean, hell, you could always go "Oh my character is a conjurer and SUPER interested in White Magic" and make her a scholarly type who's trying to uncover more about that type of magic? Not that she will have access to it, but you can still play with the white mage concept to some degree! Chasing a concept can be very interesting as well. She doesn't have to be one, but she can still dream of becoming one!