As Rogue/Ninja approaches quickly, I have been doing some thinking. This started with just Tarot but now I can't help but see it spread into other things as I notice the more rogueish types around-abouts prepping like I was for a while.
Is it good or bad to let your in-game class choice define your character?
Case in point, we've been told outright that Rogue, as a class, will not have 'Thief' abilities. Likely not bonuses to loot drops, gill multipliers or the like since that would make Rogues far and away more desirable. This is a safe assumption, I think.
Now, with that in mind, Rogues use knives as their weapons of choice--dual-wielding knives or katanas which eventually becomes Ninja. Maybe Kunais at that point, I dunno.
So, that is what led me to my thought.
Tarot doesn't use knives. Or rather, not as a mainstay. He doesn't kill unless absolutely necessary. In fact he's ICly killed one person in all the time I've played in all the MMOs I've used him.
So why am I so psyched about Rogue? There is nothing that Rogue will offer that makes Tarot more Tarot.
They use knives.
He doesn't.
They don't (presumably) have skills that are thief-based.
Tarot is a thief.
So here's the thing. Let's say you meet two characters in, I dunno, Grindstone in one year from now, and let's assume NO new classes have dropped since then. Now, one of those characters is a Rogue class and the other is a Marauder. Would you think immediately (and I am talking instinctively) 'Oh, they're a rogue, they likely play X type character'.
Now, before I get the onrush of 'Oh I'd never' I am talking simply based on pure instinct and snap judgment before you actually have a chance to meet the character. Do you judge (even if for a single moment) the content of the character based on class? Nothing wrong with this at all, mind you--it's human nature blah blah blah.
We categorize based on past experiences--just like I've heard numerous folks say 'Once Ninja drops there will be Naruto clones everywhere'. And yeah, I've heard more than a few people say this, both in game and in forums. Again, past experiences talking here.
On a more personal level, do YOU identify your character by their class? When you created your character, did you think 'Oh, well there's no a Blue Mage option so this won't work for my character concept." I know I did for Tarot--oops, no Thief, Tarot cannot BE!
I've probably got more to say about this but my train of thought got derailed by someone so I can't remember my other point.
I guess my main point is; would you assume a character is less legit in their claims to be something if they don't have the class to match? if someone was playing an archer but wanted to say they were using black magic as their mainstay with the bow being a fall back? Or if a character was claiming to be a Warrior but chose to utilize a Mining Pick rather than an axe?
Is it good or bad to let your in-game class choice define your character?
Case in point, we've been told outright that Rogue, as a class, will not have 'Thief' abilities. Likely not bonuses to loot drops, gill multipliers or the like since that would make Rogues far and away more desirable. This is a safe assumption, I think.
Now, with that in mind, Rogues use knives as their weapons of choice--dual-wielding knives or katanas which eventually becomes Ninja. Maybe Kunais at that point, I dunno.
So, that is what led me to my thought.
Tarot doesn't use knives. Or rather, not as a mainstay. He doesn't kill unless absolutely necessary. In fact he's ICly killed one person in all the time I've played in all the MMOs I've used him.
So why am I so psyched about Rogue? There is nothing that Rogue will offer that makes Tarot more Tarot.
They use knives.
He doesn't.
They don't (presumably) have skills that are thief-based.
Tarot is a thief.
So here's the thing. Let's say you meet two characters in, I dunno, Grindstone in one year from now, and let's assume NO new classes have dropped since then. Now, one of those characters is a Rogue class and the other is a Marauder. Would you think immediately (and I am talking instinctively) 'Oh, they're a rogue, they likely play X type character'.
Now, before I get the onrush of 'Oh I'd never' I am talking simply based on pure instinct and snap judgment before you actually have a chance to meet the character. Do you judge (even if for a single moment) the content of the character based on class? Nothing wrong with this at all, mind you--it's human nature blah blah blah.
We categorize based on past experiences--just like I've heard numerous folks say 'Once Ninja drops there will be Naruto clones everywhere'. And yeah, I've heard more than a few people say this, both in game and in forums. Again, past experiences talking here.
On a more personal level, do YOU identify your character by their class? When you created your character, did you think 'Oh, well there's no a Blue Mage option so this won't work for my character concept." I know I did for Tarot--oops, no Thief, Tarot cannot BE!
I've probably got more to say about this but my train of thought got derailed by someone so I can't remember my other point.
I guess my main point is; would you assume a character is less legit in their claims to be something if they don't have the class to match? if someone was playing an archer but wanted to say they were using black magic as their mainstay with the bow being a fall back? Or if a character was claiming to be a Warrior but chose to utilize a Mining Pick rather than an axe?