From the WoL's perspective of playing the game, is there any particular relative concept for the duty finder that's "in lore". Like why they would revisit dungeons or specific one-off trials. I know certain trials make sense with them being summoned repetitively like Titan and the like, or the minstrel's ballad that basically just has you on a nostalgia trip through them, or hard mdoe anything having you revisit after a bit of time has taken place. However I wondered if duty finder had any physical attachment to lore or reason or if that's just a game mechanic purposed thing for us to be able to queue easily for specific instances. If so, all the dungeons WoL does are basically one-offs then I assume? We go there, it's cleared/completed, then onto the next one.
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