(05-13-2014, 08:59 AM)Ildur Wrote: Losing internet for half a day is not fun in this time and age.
Anyway: the problem with (instant) knockdowns and stuns in Wildstar's mobs is that they last for a fair bit and are always followed up by a heavy hitting attack that you cannot dodge (for you are stunned/knocked down). So you can kiss goodbye to half your health. And that's with a heavily armored class.
I haven't run much into that problem anymore, though, mostly because it looks like things are dying much faster (probably a buff to engineers' damage, I imagine). I should let myself get stunned to see if they changed anything else.
That Azera thingy reminds me a lot to Tera. I think even their title font is similar.
XD Â What's great is that I imagine some game designer for Carbine suddenly started crying, knowing how often his creation would be killed by a stun/heavy-attack (the way I've been doing it on my warrior!) and he just gave the same thing to his character. Â Tears streaming down his face, he screams at the imaginary players who will spend their hours killing his creation, "LET'S SEE HOW YOU LIKE IT, YOU HEARTLESS BASTARDS!"