(05-06-2014, 06:01 PM)Zyrusticae Wrote: To be fair to Blade & Soul, the Wuxia movies it takes influence from most certainly do NOT treat their female characters as "soldiers". I can be more forgiving of such things when they're very obviously not trying to be realistic in any form or fashion.
That doesn't excuse them for not, say, giving more options for walking and running animations and the like. I'd really like to see more games provide something like that. After all, how someone moves can say a LOT about their personality or what they're after.
The cartoons that inspire Wildstar art style do not always treat their characters as soldiers, either, so I don't know where you are trying to go with that. Wildstar isn't trying to be realistic either. There's telekinetic mages, spells carved into ammunition, a rock based lifeform (or lifeforms, actually), and 'primal' energies which is just a fancy sci-fi-esque name for "elemental magic". And just like B&S, it's a game going for a non standard art-style, minus the 'photo-realism'.
With that said, it would be nice if Wildstar customization wasn't so avereage, and adding different types of walking/running animations would be excellent. Wish all games had that just as they have hairstyles. But I think the only game that did that was Aion, as far as I can remember, and only after a long while. Animations take a lot more time than simple modelling and texturing.