Wait so there will be some other quests other than the main storyline quests and Guildleves to do? I thought it was only main storyline and guildleves? Well in any event i'm glad to be wrong on that front, that is a big relief.
And as for the mage issue, I think they did go too far in the other direction without giving them some way to balance it out. I'm sure in the huge HNM fights mana will be very important, heck some of the more "elite" groups may not even want to bring mages at all for the reason of them basically running out of juice half way through a epic fight. I do see why SE did that though, to make you think more strategic and conservative with your spells, to not just spam "meteor" every 20 seconds. I think now i'm going to roll a mage to give it a try right now.
And as for the mage issue, I think they did go too far in the other direction without giving them some way to balance it out. I'm sure in the huge HNM fights mana will be very important, heck some of the more "elite" groups may not even want to bring mages at all for the reason of them basically running out of juice half way through a epic fight. I do see why SE did that though, to make you think more strategic and conservative with your spells, to not just spam "meteor" every 20 seconds. I think now i'm going to roll a mage to give it a try right now.
Come and join us in Roleplay atThe Raven Eye Inn Sign up for the forums, post a profile, and enjoy the roleplay and discussion!