
Criminy. That Dokapon round.
I once tried to explain cheating AI to a sister-in-law-of-sorts. She's not a gamer, so she didn't really grasp how a computer can "cheat" at a game. I wish I could show her five minutes of Dokapon Kingdom.
It's not even subtle! It's not. The computer-controlled characters (one on Medium, one on Hard) roll exactly what they need to land on exact spaces. It's not so much a character as it is a force of nature, time limit made flesh that moves systematically from locale to locale, always doing exactly enough to win every encounter, and always managing to avoid bad luck. Where Chachanji and I ended up sometimes doing laps around spaces to land where we wanted, the AI moves from town to town, conquering and consuming everything. It was ridiculous.
Mario Party and Mario Kart comes to mind, too. Those games definitely don't care about established rules or parameters. They WILL beat you.
I once tried to explain cheating AI to a sister-in-law-of-sorts. She's not a gamer, so she didn't really grasp how a computer can "cheat" at a game. I wish I could show her five minutes of Dokapon Kingdom.
It's not even subtle! It's not. The computer-controlled characters (one on Medium, one on Hard) roll exactly what they need to land on exact spaces. It's not so much a character as it is a force of nature, time limit made flesh that moves systematically from locale to locale, always doing exactly enough to win every encounter, and always managing to avoid bad luck. Where Chachanji and I ended up sometimes doing laps around spaces to land where we wanted, the AI moves from town to town, conquering and consuming everything. It was ridiculous.
Mario Party and Mario Kart comes to mind, too. Those games definitely don't care about established rules or parameters. They WILL beat you.