
love u 2 bae <3
Oh man, speaking of Legend of Mana. Last time I visited my brother, I brought some of my PS1 games for him to borrow, and that was among them. My 8 year old nephew (who was at the time in the middle of Ni No Kuni) was fascinated with the jewelcase art, so we fired it up and played a little in co-op. He was completely hooked within minutes.
I think LoM and other sprite-based games (every 16-bit RPG ever, Breath of Fire 3/4, Suikoden, Saga Frontier) have aged so much more gracefully than the blocky 3D visuals of other early PS1-era games. They have a timeless quality to them, and it probably helps that a lot of the indie devs are going with pixel art for their games as well.
Oh man, speaking of Legend of Mana. Last time I visited my brother, I brought some of my PS1 games for him to borrow, and that was among them. My 8 year old nephew (who was at the time in the middle of Ni No Kuni) was fascinated with the jewelcase art, so we fired it up and played a little in co-op. He was completely hooked within minutes.
I think LoM and other sprite-based games (every 16-bit RPG ever, Breath of Fire 3/4, Suikoden, Saga Frontier) have aged so much more gracefully than the blocky 3D visuals of other early PS1-era games. They have a timeless quality to them, and it probably helps that a lot of the indie devs are going with pixel art for their games as well.
Yvelont Navarre
Parn Paparn
IC Blog for Yvelont: http://never-your-pawn.tumblr.com
OOC Blog: http://navarre-again.tumblr.com
Parn Paparn
IC Blog for Yvelont: http://never-your-pawn.tumblr.com
OOC Blog: http://navarre-again.tumblr.com