(02-05-2015, 10:55 AM)Kage Wrote: I have Lancer and Rogue to get 50 before 3.0 T_T
Lancer is SO. FUCKING. BORING OMFG. HOW DO PEOPLE LEVEL THIS?! But I need invigorate and Blood for blood so I'm not a melee scrub. Heavy Thrust. Leg Sweep. Impulse Drive. Impulse drive. Is Heavy Thrust up? Yes? Impulse Drive again. Ok time to Heavy Thrust. Oh I can use some other things like mercy stroke and some other Lancer ability I don't remember. heavy Thrust is falling time for that.
And then Rogue... @_@ It's nice at least. Not boring like Lancer. How do you melee do this.
LNC/DRG is this weird case where you don't get the skills that make the class flow until you reach the 40s in level. It's similar in that regard to how PLD doesn't get its tank stance until 40, compared to WAR at 30. You won't really feel that DRG has come into its own until you have access to Disembowel, and even then you'll lack the Chaos Thrust combo until level 50.
Monk and Ninja are the jigsaw puzzles with which the Square-Enix child has chosen to start with one corner and progress from there. Each piece adds to and builds upon what came before, leading to a single, clear, cohesive picture from the get-go.
Dragoon is the jigsaw puzzle with which the Square-Enix child has chosen to put together many disparate pieces, resulting in multiple smaller sections of the puzzle that don't fit together yet. They won't mesh and you won't get that single, clear, cohesive picture until you're almost done with the jigsaw.
Even then, it's dreadfully boring, imo, since optimal play requires a long rotation from which any deviation will result in massive DPS loss. MNK and NIN are a little more flexible in this regard, since both of those feature alternative weaponskill paths in their combos.
![[Image: 1qVSsTp.png]](http://i.imgur.com/1qVSsTp.png)




