
Tadir Wrote:It's not like they are using a random terrain generator. Every polygon of every surface that you can see in the game is made by hand. Do you have any idea how long it takes to do concepts, model, unwrap, texture, normal map, shadow map, place and size every single object? If terrain weren't reused you would never get a game.
I understand that, Tadir. However you seem to still be dismissing my point that these landmarks are still too frequent. On my way down from Gridania to Uldah, I see the "ramp" to higher points in Shroud three or four times. They're so different that they're easy to remember going through which makes them seem like they are overused rather than providing a more natural bit of terrain.
We're in procedural terrain and detail generation these days and while I don't expect MMOs to use it, I don't expect patterns to be the whole of the map.