
Loc Talon Wrote:When you are in live combat, I can assure you, that you are jumping quite a bit.
When you are scaling cliffs, there are situations that call for jumping.
I went cliff diving two days ago that required a good deal of jumping.
That is just three of many examples that I could provide.
To jump down cliffs and embankments, so that you don't have to run a mile down the road just to find an opening in the landscape, so that you can get to the mob or nod that you need for that leve quest. I can't tell you how many times I've been mining, and I find the node that I need, just a couple feet underneath me. But, due to the lack of jumping and abundance of invisible walls, I was forced to run alllll the way around, to the other side of the gigantic crater, and then back up the other side to mine the node. A 5-10 minutes wasted that could have been avoided, providing the aforemention conditions were not in place. But, like I said, my wish is purely for the sake of aesthetic and not game mechanics.
EDIT: I went back and read this and I would like to apologize for "smug" overtone in it. Was not my intended tone. Curse you text based communications! <3
Don't worry about smug overtone, I come off as an asshole all the time

But about your points: Scaling cliffs and cliff diving do not equate to live combat. While I know live combat nowadays requires a lot of movement and mobility, the reason we can do that is due to the body armor allowing flexibility. Think how much effort it would take to jump in chainmail or plate, also even jumping down a 2-3ft ledge to the ground might blow out your ankles and knees, the human body is not made for walking upright and has quite a few flaws in that regard.
Jumping would alleviate a lot of the pain of having to travel around certain spots, but there's a reason behind it too. If FFXI had had jumping, you could have easily just jumped into Byakko's spawn location without having to go through the building and watch as retards died due to no sneak oils.

Quote:Someone else made the "heavy armor" argument earlier. The thing with that is, most armor and weaponry is really not that heavy at all. As I refrenced earlier, the armor that medieval Knights wore in most parts of the world between the 14th and 16th century only weighed between 60 and 70 lbs, that's a full set of plate armor.
70pds might not seem like a lot because it's pretty easy to lift that...but try to imagine it resting on your shoulders, head and weighing you down WHILE you engage in combat and fatigue. Also try picking up 70 pds and jumping 4ft down a ledge, actually don't because you'd blow out something.