I might as well mention again that I do not reject the game's lore. It's wrong to say that "well... if you aren't RP'ing the missions then... well your character is a blood thursty demon-vampire half-breed!" Let's not get carried away, this is just another extreme. It also shapes the game (ignoring the lore) around just that character, similar to someone saying the game lore declares that their character is the hero of all time... both these positions taken too far go full circle.
I was just saying that it is a matter of preference, but also that it's the developers fault IMO. I mean, you can't tell me that XI did not make your character feel like the center of it all. The couple of things that were more communal (felt like a small part in a big battle) were the Conquest, Besieged, etc. But these things didn't influence the story, as far as I know. But they did change the world in which the characters lived, which was awesome. I'd prefer that to happen all the time. If your character is really a paragon, then they'd perhaps have the trust of a legion of players and be a commander of sorts... I donno.
Mythis, I am not referring to teamwork that is required to get many things accomplished in the game. I am talking about the story. While you may need anywhere from one other person to 17+ others to defeat certain bosses, the actual story is not effected by this. IF you could solo them, nothing would change in terms of the CS or the major plot. I am agreeing with you to an extent. But I am also aware that there is a disconnect between the whole community fighting off beastmen (teaming up) and the plotline, CS, etc..
RP'ers adapt to this in different ways is the main point... but I am trying to say that the fact they we all HAVE TO adapt to it is the fault of developers who used 'traditional' RPG style of story-telling in an MMO. Either way, if you are to take your character seriously in XI, you have to make compromises.
This is an example: (spoiler alert?)
<!-- m --><a class="postlink" href="http://www.youtube.com/watch?v=s_uZ7jSO-sM&feature=related">http://www.youtube.com/watch?v=s_uZ7jSO ... re=related</a><!-- m -->
I was just saying that it is a matter of preference, but also that it's the developers fault IMO. I mean, you can't tell me that XI did not make your character feel like the center of it all. The couple of things that were more communal (felt like a small part in a big battle) were the Conquest, Besieged, etc. But these things didn't influence the story, as far as I know. But they did change the world in which the characters lived, which was awesome. I'd prefer that to happen all the time. If your character is really a paragon, then they'd perhaps have the trust of a legion of players and be a commander of sorts... I donno.
Quote:Almost all RPGs follow the trope of the stronger-than-life hero (you) saving the day. XI and XIV just add in a bunch of other players.Yeah, I pointed this out- and don't you think it's ridiculous for an MMO? I mean, at the very least it's conceded. RPGs used the same formula (which I thought would go away by now) since their creation. It's more plausible in an RPG though.
Mythis, I am not referring to teamwork that is required to get many things accomplished in the game. I am talking about the story. While you may need anywhere from one other person to 17+ others to defeat certain bosses, the actual story is not effected by this. IF you could solo them, nothing would change in terms of the CS or the major plot. I am agreeing with you to an extent. But I am also aware that there is a disconnect between the whole community fighting off beastmen (teaming up) and the plotline, CS, etc..
RP'ers adapt to this in different ways is the main point... but I am trying to say that the fact they we all HAVE TO adapt to it is the fault of developers who used 'traditional' RPG style of story-telling in an MMO. Either way, if you are to take your character seriously in XI, you have to make compromises.
This is an example: (spoiler alert?)
<!-- m --><a class="postlink" href="http://www.youtube.com/watch?v=s_uZ7jSO-sM&feature=related">http://www.youtube.com/watch?v=s_uZ7jSO ... re=related</a><!-- m -->
I’m the bullies you hate, that you became.