(08-18-2014, 02:15 PM)Coatleque Wrote: At that resolution, the only bottleneck would be the cards themselves.
Try disabling shadows first and see if that helps. Shading in games causes the largest video overhead, even before resolution and anti-aliasing.
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As far as PCI-Ex 2 vs 3, your cards are most likely not filling the bandwidth of the current bus either way. Like running a 7200 rpm drive on SATA 2 vs 3... there's no difference because the drive's physical read/write speed maxes out before the bus speed.
Shadows give me maybe 2FPS increase. Disabling all gives me about 7.
Using laptop settings at that resolution gives me 60 FPS easy but I still suffer the 'lul' from particle effects. Out in no-man's land I will get 60FPS steadily.
Also I just remembered, this game isn't technically SLI ready yet correct? nVidia has some drivers the the games way of rendering doesn't fully utilize multi-GPU configurations?
E1:
How would two PCI-E 3.0 16x cards not be filling the bus speed of a 2.0 motherboard?
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