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Explain an instance in the stupidest way possible - Printable Version

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RE: Explain an instance in the stupidest way possible - Kellach Woods - 04-15-2015

(04-15-2015, 03:05 AM)Nebbs Wrote: Some of us will get a bondage thing, and the tenticals will abuse us. I know that's gross but you have to stand still and let it happen. It then gets slimy and we scream and run around a lot.

Ah yes t6.

"Okay the cast is done i am not doing any... WHY THE FUCK DID I GET HIT?"


RE: Explain an instance in the stupidest way possible - Menelwen - 04-15-2015

(04-15-2015, 07:40 AM)Kellach Woods Wrote:
(04-15-2015, 03:05 AM)Nebbs Wrote: Some of us will get a bondage thing, and the tenticals will abuse us. I know that's gross but you have to stand still and let it happen. It then gets slimy and we scream and run around a lot.

Ah yes t6.

"Okay the cast is done i am not doing any... WHY THE FUCK DID I GET HIT?"

/PSA

The reason folks will get hit by Blighted, or by any AoE bad shit, is because the server registered you as still being in the bad, even if you saw that you weren't.

I'll use Titan as an example. The plumes? You saw it, you ran out, and you saw yourself out of it...annnnnnd now you're dead. Why? Cause two seconds ago you were in it.

Easy fix. Hit a skill, any skill, as soon as you move out of the bad. Even if it is a blank macro, as soon as you are out of bad, click it. The server will immediately register your new location.

/End PSA



As for explanations for fights, I try to be as detailed as possible, but both friends and guildmates have witnessed how colorful I can get when people ignore instructions.

..Though after completing WoD so many times, I've dismissed elegant explanations for more efficient and cleaner ones.

DOOM Eye Boss:
- Watch the ground. If you stand in the red/black side first, go into white/blue next. If you don't know what debuff you had last, check your debuff. Does it have a red hat? Go to white/blue. No red hat? Go to red/black.
- Turn away from doom. If you don't, run to the glowing disco circle on the ground.
- Stay out of the disco pizza. You'll die. Healers will laugh/cry inside/rage before thinking about rezzing you.
- Murder adds.


Dragon of the f*cking flower:

- If you get a purple SIM crystal above you head, hug people. Stand still.
- Dragon will inhale. Do you have a flower above your head? Run to A or C. Everyone else? GTFO.
- STAND IN POISON POOLS.
- Murder disco balls.
- Tethered? Take a hit, then pass it by running THROUGH someone.
- Murder heads.


Fluffy:
- DPS, let the tank get aggro BEFORE you unleash. PLEASE.
- Melee, watch the tail. If you don't, -50 DKP.
- DPS, run to the orb with the A marker. Now run into the Puke, with the B marker. Go ham inside. Ignore the 'Unknown' add.
- DPS/OT's outside? Murder flowers. Save a healer.
- Murder the boss. Wait to tether so we can get more damage in. Just watch your timer if you're moving the ball.
- DON'T STAND IN FRONT OF HIM DURING HOUND OUT OF HELL.
- Stand close to people during that one ability I always forget the name of. It makes you feel alone, abandoned. Hug someone. Including the tank. Ignore the cleave, just do it.

Floating Head:
- Healers put the MT as your focus. Heal the crap out of them. can't cleanse the bleed.
- Get targeted? Run along the outer perimeter. You'll die if you don't. magic users, sprint. TP users, just jog.
- Don't stand in the middle of the room for a long period of time. She moves, always shoots a beam that goes through the arena. Don't stand there. Move.
- Murder clouds. Don't stand behind them.
- Stand under meteors, on the dot. Make sure a blue circle appears.
- Murder worms when they spawn unless you love a Morbol's Bad Breath.
- Melee DPS, use the LB3 on the boss when it pops---BUT AFTER THE CLOUD PHASE.
- See your groups marker? Run to it when platforms appear. Murder the add.


RE: Explain an instance in the stupidest way possible - Aaron - 04-15-2015

[Image: x-all-the-y.png]


RE: Explain an instance in the stupidest way possible - Flashhelix - 04-15-2015



urth's fount


RE: Explain an instance in the stupidest way possible - Nebbs - 04-15-2015

Titan EX.. and an 8yr old kicking your butt

[youtube]6JzcqALklRs[/youtube]


RE: Explain an instance in the stupidest way possible - Faye - 04-15-2015

Okay, this only semi-related, but this thread brought it to mind... in a previous MMO, my friends and I were new to a dungeon and ended up getting matched with some very kindly person who barely spoke a word of English. S/he gifted us some beautiful fight explanations like:

"Monkey shoot fire. Fire bad very. Fire strong kill healer 1 hit ok u die understand?"


RE: Explain an instance in the stupidest way possible - Kellach Woods - 04-15-2015

(04-15-2015, 09:12 AM)Menelwen Wrote: /PSA

The reason folks will get hit by Blighted, or by any AoE bad shit, is because the server registered you as still being in the bad, even if you saw that you weren't.

I'll use Titan as an example. The plumes? You saw it, you ran out, and you saw yourself out of it...annnnnnd now you're dead. Why? Cause two seconds ago you were in it.

Easy fix. Hit a skill, any skill, as soon as you move out of the bad. Even if it is a blank macro, as soon as you are out of bad, click it. The server will immediately register your new location.

/End PSA
Therein lies the problem. This is generally not a problem (WHY ARE YOU RUNNING OUT YOU WILL GET HIT BY CURTAIN oh cast is over so you're safe) except on T6 Rafflesia because the cast apparently detected movement after I'd stopped touching my keyboard.

This and Five-Headed Dragon is the LAST place where you want a skill to register because the damage triggers on movement/skillcast.


RE: Explain an instance in the stupidest way possible - Marisa - 04-15-2015

My favorite explanation of Angra Mainyu: 

"Things will happen. Please react accordingly."


RE: Explain an instance in the stupidest way possible - Caspar - 04-16-2015

When facing Shiva, only allow one party member to suffer her chilling farts.

You must put the Dorito chip in the dip. (T5)

White taffy and candy cane are good on their own, but not together. (T11)

On a somewhat related note, our raid group referred to killing the adds in T10 as "killing tank1/tank2's children." Although technically true, it came off sounding dreadfully morbid given that one did have children.