
I've been playing Guild Wars 2 a bit again recently and with the April update coming and all the changes that have been made so far it feels a lot more solid and entertaining than it did back when I bought it. It's so different from other themepark MMOs that I find it a nice second game to play here and there.
The two main MMOs I'm looking forward to are ArcheAge and WildStar.
ArcheAge is gorgeous. It looks just as pretty as GW2, if not more so, and it's a sandbox (!) game, so it has a totally different paradigm to it than games like XIV. Trion Worlds is handling the localization, so that should mean a quality product.
Wildstar's just great. I don't get the hate on the art style. It's like playing a Don Bluth animated film, it's just fantastic. And the dark, violent humor is delicious, but what I'm most excited about is the link between player housing and PvP, the so-called "War Plots."
I think that these days it's not possible to get everything from one MMO. Really it never was, these games have always been quite different in a lot of ways, and to really experience what they have to offer it's better to not get too tied to one game. That's kind of hard because MMOs are such massive timesinks, not to mention the subscription fee for those that aren't F2P, but I think that people should really consider trying to target each games' strengths and play them based on that.
I like XIV for what it is, but the PvP is balls and I'm definitely looking at Wildstar to scratch my murderous itches (even though I'll likely not touch raiding due to the focus on 40-player endgame dungeons). I like GW2 for wandering around in a huge and vibrant open world. ArcheAge may end up filling both the PvP and open-world itches due to the sandbox nature and the presence of naval combat (!!!), but that remains to be seen.
The two main MMOs I'm looking forward to are ArcheAge and WildStar.
ArcheAge is gorgeous. It looks just as pretty as GW2, if not more so, and it's a sandbox (!) game, so it has a totally different paradigm to it than games like XIV. Trion Worlds is handling the localization, so that should mean a quality product.
Wildstar's just great. I don't get the hate on the art style. It's like playing a Don Bluth animated film, it's just fantastic. And the dark, violent humor is delicious, but what I'm most excited about is the link between player housing and PvP, the so-called "War Plots."
I think that these days it's not possible to get everything from one MMO. Really it never was, these games have always been quite different in a lot of ways, and to really experience what they have to offer it's better to not get too tied to one game. That's kind of hard because MMOs are such massive timesinks, not to mention the subscription fee for those that aren't F2P, but I think that people should really consider trying to target each games' strengths and play them based on that.
I like XIV for what it is, but the PvP is balls and I'm definitely looking at Wildstar to scratch my murderous itches (even though I'll likely not touch raiding due to the focus on 40-player endgame dungeons). I like GW2 for wandering around in a huge and vibrant open world. ArcheAge may end up filling both the PvP and open-world itches due to the sandbox nature and the presence of naval combat (!!!), but that remains to be seen.

attractive enmity device