
(01-09-2015, 06:43 PM)Aya Wrote: I doubt the idea of "rights" is one that the denizens of Eorzea regularly traffic in.
Ul'dah has "The Law", which is unlikely to provide equal protection, but does offer some protection to the common people, and even refugees. This is not the same as Rights.
Limsa Lominsa, I would imagine, has the most modern concept of Rights. Pirate crews traditionally functioned as murderous democracies, and the rights of crew to their share, and their say over who the captain is, would most likely play into the Limsan concept of politics and order. Still, one does what the Captain says, and the routes to redress are limited.
Gridania strikes me, somewhat ironically given how its portrayed, as the most "repressive" of the city-states. Being so easily victimized by the Twelveswood and the Elementals certainly has a lot to do with this: we do what the Seedseers say, because they are the seedseers. There's not much else to it (except for a healthy dose of rather rational xenophobia tossed on top).
Yes. This 100%.
In fact, an NPC in Middle LN mentions "Like everything in Limsa Lominsa, it was put to a vote". This is probably done within work groups, not Limsa Lominsa as a whole, otherwise there wouldn't be tension between the pirates and the Chief Admiral in what is technically a military dictatorship.
Keep in mind the contemporary concept of "rights" came from real-life European history. Eorzea has its own history. Take only what you can imply from dialogue within the game world. I've seen people conflate RL concepts into RP worlds without regard to where those former ideas came from originally.