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Plutosams RP Profile


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Plutosams RP Profile
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plutosams
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Protector and Student
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Offline
Posts:32
Joined:Jun 2013
Character:Khior'a Laanakoh
Linkshell:CTPA
Server:Balmung
Reputation: 2
Plutosams RP Profile |
#1
07-02-2013, 01:08 PM
(This post was last modified: 07-10-2013, 07:36 PM by plutosams.)
I. Basic Info 
  • Characters:Khior'a Laanakoh
  • Primary RP linkshell:
II. RP Style 
  • Amount of RP (light, medium, heavy): Medium.  When I am into RP I am really into RP; however I love the other content of games and like to invest a good amount of time in those aspects.  RP, however, is the glue that keeps me invested in the game, world and my characters.
  • Views on RP combat and injuries: I think they can be fun and can make your character more believable.  Placing your character in a tough situation can be stressful, but getting to roleplay their injury and healing provides a lot of depth and can change the pace a bit.  I am however a stickler on permissions, if you plan on dueling/fighting/etc. with me check OOC first so we can establish ground rules so we both enjoy the encounter. 
  • Views on IC romance: Open to it, however it must flow naturally.  I do not generally have my character seeking romance, but if they encounter upon it I roll with it.
  • Views on non-romantic RP (family ties, etc): Open to it as long as their is an actual roleplay purpose to it.
  • Views on lore: Generally, I prefer to stay within the boundaries of the lore.  That being said, some very intriguing encounters and discoveries can be made by intentional fractures.  My view is that if you can justify it, it doesn't infringe on others and it is fun then I am okay with it.  Personally, I don't attempt to break lore with any of my characters intentionally unless the group I am RPing with has the same plan.
  • Views on chat functions (/say, /linkshell, etc):  For guild/free company chat I like chat to be OOC and have a secondary channel/linkshell for IC interaction.  I feel that before you can trust fictional characters you need to trust the players behind those characters.  You can't learn each others personality and playstyles without getting to know the players first.  I feel that when you are in a guild you are a player first, character second.  In person/say interaction is always IC for me.  



III. Other Info 
  • Country:US
  • Timezone:PST
  • Contact info:PM and ask away


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