(05-25-2015, 11:56 PM)Ryoko Wrote: Well, y'all are claiming that ol' Yoshi is going to sit back and cackle madly as he forces all new players to stop 10 levels before the cap and grind for weeks, which would definitely alienate a lot of people needlessly. But that's not how MMOs work, and no major developer would ever do that. The guy has decades of experience in the dev game, he knows what he's doing.
We've mentioned nothing of cackling. Just that this is something that has literally not come up in any of the materials presented for Heavensward and that until they actually say "this is our plan for new characters once they reach 50" all of it is speculation. The fact is, they're not speaking an iota about it and that is more worrying than them actually going out and stating that.
(also, having experience in development does not make you immune to making mistakes or making bad assessments of what people want)
(05-26-2015, 05:02 AM)Natalie Mcbeef Wrote: Could they do better? Assuredly. However comparing it to other MMOs besides WoW (and WoW basically just coasts along on inertia, so few lessons are to be learned there anymore) is sort of a strange exercise because all those MMOs have failed in their original goal to be subscription. I think the choices that you may not like, come of the fact it's a lone wolf in a F2P market, and that means its a different animal.
There is one lesson most people are forgetting - they've released numerous expansions in the past with relatively great success, and even the most "unfriendly" expansion released, Burning Crusade, you could move onto the expansion content 2 levels before max level, no extra content to be done other than reaching 58, and speaking to a NPC that was right next to the Dark Portal. Hardly a large time commitment.
Considering how much of western MMOs they put into the game, I'm surprised they didn't get that memo.
(05-26-2015, 04:37 AM)Graeham Ridgefield Wrote: More players need to realise that if they want to invest in an alt in a game such as this then they need to actually invest. If somebody feels like it's too much of a chore to go through the MSQ's for a second time on a different character then that, to me, is a sign that they should reconsider bothering with an alt to begin with.
A player that is just on an alt likely has ways to mitigate the issue anyway. Skipping cutscenes, a pre-established network of people to help them level, knowledge of the classes and how they interact with one another, ways to make XP faster, etc.
I'm arguing as a player who first subscribes to the game post-Heavensward.