So back in my WoW RP days, in our forums, we had a little game known as "Truth Serum". In the intro of the thread, the thread poster's character would drink something -- be it water, tea, coffee, anything. But this drink was a 'truth serum', and the character would start hearing questions that he or she MUST answer ((unless it gives very important details to plot development or spoilers to anything currently being run IC)) to this voice. This voice could be another character (ex: Jancis asks; "How are you feeling?") and Oscare would respond as if he was talking to this character ICly (even if he doesn't know you ICly!). This Character-to-Character. Another form is "Player-to-Character" where it's more of an OOC question that I would answer as if it were asked ICly (ex: Some forum user says; "Player-to-Character: Do you like tight shirts or baggy ones?"). This not only allowed us to expand our characters in ways we never imagined (like the shirt question above), but it serves as more of 'trivia' thing! Of course, you can't use any of this information in-game. This is all OOC in an IC standard, if that makes any sense.Â
So, if you guys have anything you want to randomly know, ask away! Be as personal as you like.
In-character intro: Oscare sat at his usual chair in the Quicksand when a lovely miqo'te female barmaid approached him. She politely offers him a glass of herbal tea -- strange. He had not ordered anything. But he nods in return and takes a quick sip of it. Something unexpected happened. He started hearing voices once he put the glass down, looking around. No one was speaking to him? He just looks across the table and sees you.Â
"Got something to say?"
So, if you guys have anything you want to randomly know, ask away! Be as personal as you like.
In-character intro: Oscare sat at his usual chair in the Quicksand when a lovely miqo'te female barmaid approached him. She politely offers him a glass of herbal tea -- strange. He had not ordered anything. But he nods in return and takes a quick sip of it. Something unexpected happened. He started hearing voices once he put the glass down, looking around. No one was speaking to him? He just looks across the table and sees you.Â
"Got something to say?"
"Critical fails; for when the GM sobs at night and the players get free checks."