Anyone else getting this strange sense of accomplishment when crafting? I don't know why, but I am so liking the way they set up crafting in this game, must be the fact that I totally can see my character ICly being hard at work as an Armorer. Just wanted to know if you all had a similar experience.Â
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How do you feel about crafting? |
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RE: How do you feel about crafting? |
08-18-2013, 12:24 PM
(This post was last modified: 08-18-2013, 12:24 PM by Trickery.)
I enjoy the crafting and gathering right now. They were both painfully slow in 1.0, but they've since been streamlined and it's a much better experience.
Downside is that I don't think crafters will be as economically relevant (with the exception of materia) due to dungeon drops and such, but that's the price of accessibility. Now if only they had an easier way of transferring crafted items between characters on the same account. My full time crafter is having a helluva time trying to get goods to my adventuring character. |
RE: How do you feel about crafting? |
08-18-2013, 02:25 PM
Crafting is secretly crack. Â See, while you're crafting, they're totally giving you crafting drugs because this crap is ridiculously addictive!
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RE: How do you feel about crafting? |
08-18-2013, 03:19 PM
Crafting is alright... but I have a near Pavlovian response to fishing >.<
I think I'll get back into crafting more once the game is fully out. I'm just in 'explore things' mode and sitting in a room crafting isn't fulfilling it. Wandering the world looking for places to sink my lure on the other hand... |
RE: How do you feel about crafting? |
08-19-2013, 10:40 PM
I'm in love with crafting here. I love the little.. Mini-game-esque thing with it, and the fact that it almost seems to take some sort of player skill to craft HQ items.. Making sure you're using the right abilities at the right times, and so on.
With that in mind, I miss one aspect of crafting from 1.0. It was so much more.. in depth. In 2.0, you want to make a chestpeice, all you do is getsome leather, some thread, some other X materials and you craft it. In 1.0, you ahd to craft the shoulderpads, the front and back, and various other peices of the chest peice. THEN you crafted the chestpeice. I liked that aspect. There's also a few things I want, because they're frustrating. I want a sort option for my inventory so I can sort my crafting materials by profession type, and sort all of the armor out of it easily. I also want to be able to sort armor in my bags by level. And I want the comparison of an item in your bags to what you're wearing to actually compare stats that matter, not just the defense/magic defense. I also want a sort option for the crafting screen. I want to be able to say "Show me all my leatherworking bracelets." Or "I need a new pair of leggings, what patterns do I have.." Little things, but little things that would be SO much more streamlined. ^.^ |
RE: How do you feel about crafting? |
08-20-2013, 12:07 AM
I enjoyed what little I saw of it during the beta. The gathering system in particular felt very refreshing. There's something strangely satisfying about having my character gather sap, logs, branches and even insects from trees! It's something I'll likely include in my role-play for added immersion and realism.
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RE: How do you feel about crafting? |
08-20-2013, 12:11 AM
I don't know what it is about this game but there's something addictive about the crafting/gathering systems.
I know that gathering is largely the same as it is in most MMOs; look for node, reach node, click node, get item, rinse and repeat. Maybe it's the inclusion of those small areas that contain only a specific item that are out of the way, or maybe it's the fact that people aren't competing for the nodes in the first place that does it. I'm not sure what it is, but man, I had this strange urge to collect 99 (or more!) of every item I came across. Malachite? Must have a full stack of it. White scorpions? Must. Have. 99. And crafting! Holy crow! I love, love, love what they did to it. It feels like this great little minigame compared to 1.0, or even other MMOs that just feels much more active. I can't wait to craft my monk a set of endgame armor and spend countless attempts melding materia onto everything. Like stories? So do I! Feel free to take a look at some of my work.
the one everyone fears: the monster in the closet, the witch at the stake – the devil, falling. |
RE: How do you feel about crafting? |
08-20-2013, 12:13 AM
(This post was last modified: 08-20-2013, 12:24 AM by Dubs.)
The mechanics of obtaining quality via that little blue bar of joy is what has me hooked. As I mentioned to some of my fellow LS members once I got Rumination from 15 Carpenter, it changed the dynamic considerably.
Rumination "Removes Inner Quiet effect and restores CP proportional to the number of times control was increased." If you have inner quiet on and get that random "Excellent" condition using Basic Touch you can go from 1% quality to 70+ without using HQ mats. It's a very valuable cross class skill IMHO. The system makes you wonder which cross class skills can really optimize your quality and keep you yearning for better combos. EDIT: At times I found myself spamming "Observe" too much. "Excellent" condition is indeed a low %. (08-20-2013, 12:12 AM)4wheel Wrote:(08-20-2013, 12:07 AM)Theodric Mirelane Wrote: I enjoyed what little I saw of it during the beta. The gathering system in particular felt very refreshing. There's something strangely satisfying about having my character gather sap, logs, branches and even insects from trees! It's something I'll likely include in my role-play for added immersion and realism. I liked how they even changed the sound effect when obtaining a high quality item. That person next to me on same node getting 4 consecutive high qualities. GRR perception! |
RE: How do you feel about crafting? |
08-20-2013, 11:43 AM
(This post was last modified: 08-20-2013, 11:45 AM by Clover.)
I never care about such matters in other games, but this one sounded fun and I decided to give it a try. I tried both botanist and weaver, and I loved them. I'm eager to waste whole afternoons just walking around the forest to gather ingredients, it was oddly relaxing.
This game makes me want to live it! Clover Blake (Hyur) /Â K'mih Yohko (Miqo'te) |
RE: How do you feel about crafting? |
08-20-2013, 11:53 AM
I, too, hear that Pavlov fishery. I hit level 20 Fishing during P4. Slightly embarrassed. But every time I got a new kind of lure, I had to go find the new fish! I HAD TO.
Crafting's a bit the same. I love filling out the log and then trying to get HQs out of useful things. But the sound effects for armorsmithing/blacksmithing (whichever it is that uses the file) are like nails on a chalkboard and make me cry. The sound effects for alchemy and cooking make me happy-calm. |
RE: How do you feel about crafting? |
08-20-2013, 12:32 PM
I love crafting so much, but more than anything I love -cooking- in games. I was sorely disappointed with the last several MMOs I've played where there was no cooking skill. When I was told that cooking was a big thing in FF14 that kinda sold it for me.
Also I am a fan of alchemy as well. Cause I have a weird obsession with little bottles. |
RE: How do you feel about crafting? |
08-20-2013, 12:54 PM
I personally enjoy the crafting in FFXIV ARR. I recall doing a few DoH classes in 1.0 and it was kind of painful, what with the "parts" system being unbalanced with the parts needed to make most armors and weapons requiring a higher level skill than the actual item.
In FFXIV ARR they seemed to have done away with that which I enjoy. I also like the addition of Crafting Points and the fact that when I make something really nice I feel like it was actual skill that created it, not some random number generator. The bonus experience that is granted for crafting higher quality items is also a really nice touch, making the hundreds of bronze ingots I craft still actually worth something because I can boost their quality so high and get nearly triple experience. |
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