Honestly, the AoE system reminds me a lot of TSW's, except as opposed to the cast bar being in the AoE indicator (in TSW, you see the AoE appear, then a line spread from its center to the edge; if you're in the AoE when the line hits the edge and the attack executes, you get hit). I think it's a "six of one, half a dozen of the other" sort of situation, though I have noticed some lag in AoE processing. This is especially bad when the AoE has a very, very short cast time, as some in XIV do.
Personally, I like XIV's combat system, with the minor complaint that I wish we could cross-class more skills. The attribute effects of classes are already sufficient to keep that from creating "do it all" characters.
Personally, I like XIV's combat system, with the minor complaint that I wish we could cross-class more skills. The attribute effects of classes are already sufficient to keep that from creating "do it all" characters.
The Freelance Wizard
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))