(08-09-2017, 09:48 AM)Kaiverta Wrote:(08-09-2017, 08:35 AM)Maril Wrote: My longest standing character is currently Thala'to, who is one of the three characters I created in rapid succession after the launch of ARR - so somewhere between 3½-Soon-4-years old. I have however had a short period of time where I did not play him actively. He was inspired and put into the world to be a side-kick of one of my friends characters, who now no longer plays (and haven't played for some years). He's got quite a lot of history because of the time I've spent playing on him, but I do not feel like he is at his end yet at all, there's still lots of potential for character progression. He may just be a concept that has a long viability.
Oh, that sounds good.
I have played characters for a couple of people in the past but it always ended in such a way that didn't really allow me to keep the character going, so I don't typically do it, anymore. It's not a hard and fast rule, just something that I'm not super eager to do.
Likewise I don't ask people to play characters for me anymore, though I might if it was a throwaway bad guy or something (even then, that's just NPCing for the most part). Again, due to yucky experiences. >.>
I definitely know those pains too. I think the key problem for me when it comes to asking others if they'd be interested in for example a relation, people don't really tend to own the character and solidify it enough to be able to play the character independently. It is as if played relations also have to mean the players play together a lot, which then doesn't hold up if one person stops. I think it's because I noticed these issues fairly early on in my roleplaying years that when I made Thala'to, as much as I made sure there would be shared history and ties, I poured as much effort into making sure that I also got to play the character on its own, developing ties/connections that ended up outlasting the player to which he was a side-kick.