(05-26-2017, 01:29 AM)Zhavi Wrote: You know how the Quicksand got so busy? Â Because people were there. Â Aya waitressed. Â Warren and Crofte stood at their pillars.
♥ Zhavi! ♥
I actually don't feel like Balmung has only one "hub" and that hub is around the Quick Sand. There was a time that was true. When you could sit in Gridania all day and never observe any RP occurring in public.
There is simply so much RP these days that you can find in anywhere if you're looking. There are also settings all over the world, and an unbelievable variety created by player housing.
Its the last part I think that is actually the greatest obstacle to creating another outer-world hub as busy as Ul'dah. People like having control over their RP environment and housing allows that. So instead of having dozens of RPers crowding the area around the Wench in Limsa, they're more likely gathered around a more dispersed group of locations in player housing areas.
Nonetheless, what Zhavi's said is true. What creates hubs is the expectation that if you go to a place there will be RP there. That only takes player effort to create.
On the idea of "road" based RP. Walking RP is sadly very difficult to do in this game. Some sort of auto-group walk feature would be really handy for that.