I'd say so long as you can justify their level of skill in something, along with a fairly appropriate amount of time to reach that skill level in their backstory. Â For instance: my main Fyrilsunn grew up amongst tradesmen. Â He was apprenticed to his father, a shipwright, and learned that trade to at least a journeyman level, before taking up the roll as a privateer ships carpenter for nearly thirteen years, Â which he adapts into a superb understanding of carpentry and woodworking. He also spent a good amount of time with his grandfather in the forge, and knows the basics of most metalcrafts, though he could never compare to an actual tradesman in the field. Â
Then throw in the fact that he's been aboard a privateer vessel for most of his adult life, swinging a battleaxe, followed by five years a high risk adventurer, he's been fighting for nealry 17 years. You don't live that long without either a good amount of luck, a good amount of skill, or a hefty dosage of both. Â
I dont feel like he's too skilled, but then again, he's only TRULY masterful at two things. Â He's just a fair amount of latent talent in the crafting department that he never gets to tap into.
Furthermore, there is the idea that once you reach a certain point of mastery in something, the lines of how skilled you are get blurry. Can you compare the works of Raphael and Michelangelo? They where both brilliant, but who was more so?
In short... its okay to be extremely skilled. Your character can be good, he could be one of the best. But how can you tell he IS the best? Just dont make him so at litteraly everything. Characters without some flaws are boring.
Then throw in the fact that he's been aboard a privateer vessel for most of his adult life, swinging a battleaxe, followed by five years a high risk adventurer, he's been fighting for nealry 17 years. You don't live that long without either a good amount of luck, a good amount of skill, or a hefty dosage of both. Â
I dont feel like he's too skilled, but then again, he's only TRULY masterful at two things. Â He's just a fair amount of latent talent in the crafting department that he never gets to tap into.
Furthermore, there is the idea that once you reach a certain point of mastery in something, the lines of how skilled you are get blurry. Can you compare the works of Raphael and Michelangelo? They where both brilliant, but who was more so?
In short... its okay to be extremely skilled. Your character can be good, he could be one of the best. But how can you tell he IS the best? Just dont make him so at litteraly everything. Characters without some flaws are boring.