(06-24-2015, 09:33 AM)Gegenji Wrote: RP is a lot more... freeform, I suppose would be the word for it, and is oftentimes difficult to constrain to the mechanics of the game they're in. As I mentioned before, I don't look at levels and I'm of the opinion one shouldn't... because you're there to RP with them and not run a dungeon with them. So, their actual game stats matter less than their "roleplaying" stats - i.e. how well they tell their story in roleplay.
This.
I too separate game mechanics from RP because how many hours someone has spent leveling and running dungeons says nothing about what kind of roleplayers they are.
I actually know a few players that play this game just to roleplay. Yes they run dungeons or what not to gain certain levels for certain RP things (one of them HAD to have the weaver AF for a certain look for their character), but they also run around with level 10 gladiators to insert them as thug NPCs for a scene or what not.
I think though the wariness of the initial OP came from the fact that it was dealing with a stranger who was claiming all sorts of power, which... in my opinion would be hard to believe anyways given the character's age and what not. And for such reasons, I usually avoid conflict with random strangers (I say usually since on rare occasions I have had Roen step into a situation where I knew no one but she had been watching the scene on the side for some time...) and limit confrontations with players I know and trust.
But if a low level character approached me and it is a well written RPer? I usually will run with it unless it is WAY far fetched. I did have a friend surprise me (not letting me know OOC) by rolling a new character, a level 15 guy in some tattered robe, who had been RPing a street begger for a couple of weeks (me and others had seen him for days) before he actually approached and tried to kill someone. An assassin in disguise if you will. If I had ignored him based on just his level, that surprise would have been totally ruined.