This presents a two-fold problem to me... one, the story quest requirements are such a dang chore and (I realize this is an unpopular opinion, sorry xD) truly quite boring. I think it's a huge mistake to wall off a new expac of content behind an outdated ilvl grind, story be damned.
But really what was the nail in the coffin for me was locking the new jobs behind additional levels. Comparisons to death knights are not really accurate because you 1) didn't have to come close to level cap on a character in order to be able to make a DK, 2) you can start your character as a DK and that's that, no frustrating forced play as a class you do not want.
But really what was the nail in the coffin for me was locking the new jobs behind additional levels. Comparisons to death knights are not really accurate because you 1) didn't have to come close to level cap on a character in order to be able to make a DK, 2) you can start your character as a DK and that's that, no frustrating forced play as a class you do not want.
"Song dogs barking at the break of dawn, lightning pushes the edges of a thunderstorm; and these streets, quiet as a sleeping army, send their battered dreams to heaven."
Hipparion Tribe (Sagolii)Â - Â Antimony Jhanhi's Wiki