Ehh might as well. I'm not even sure if I did this right but oh well.Â
Reward:
Soldieries - 15, Poetics - 8
Description:
"The Murderer Lives and Dies"
So just who is Ramona Spencer? Well as far as you know, she's just a wandering Thaumaturge, one of the millions. Nothing remarkable save for a fractured memory.
Ah but that's a just a pseudonym that was given to her after she had woken up from her coma. But what if, just say what if, she hadn't botched that meteor spell her mysterious soulstone had recommended she do? What if she never slipped into a coma? Let me tell you a story. One that isn't about her, but at same time about her. Let me tell you the story of Fiona Reeve, a survivor of her massacre and eight unassuming adventurers who brought low the threat that had turned Upper La Noscea into a barren wasteland.
Ah but this is simply fiction. Let not this story cloud your perspective of her when you meet her. There are some things in this story she does not know yet.Â
Information:
Location: Bronze Lake Ruins, Upper La Noscea/Time Limit: 60 minutes
Requirements:
Eight Players (2 tanks, 2 Healers, 4 DPS)
*The above composition requirement is not imposed upon preformed parties.
Class: Disciples of War or Magic
Level: 50
Avg. item level: 90
Phase 1 (100% to 70%)
"I guess I could spare some time for you, here's to hoping you actually land a scratch yeah?"
Fiona is in her Devastator Stance here which increases her damage output by 10% and has access to two skills on top of her basic magic missile auto-attack, Warped Fire and Warped Ice. She'll end the phase with an arena wide stun followed by casting Pride Manifested.
Warped Fire is an line AoE that deals heavy damage to anyone caught in the blast as well as inflict a 5 second burn. The range extends from to the end of the arena.Â
Warped Ice randomly targets Tanks or Healers and deals medium damage and inflicts a 5 second freeze.Â
Pride Manifested is an aoe that eats half the arena and deals heavy damage to anyone caught in the blast as well as decreasing damage dealt for 10 seconds.Â
She starts to cast 'Bulwark Stance' which gives people a 3 second breather to recover from Pride Manifested. Which leads us to....
Phase 2 (70% to 45%)
*laughs* "So you actually know how to move around hmm? C'mon then, hit me with your best shot."
Fiona is in her Bulwark Stance which decreases damage she receives by 30%. She's traded in her staff for a conjured Sword and Shield. She loses Warped Fire and Warped Ice in exchange for Breaker, Cull the weak, Aether Leech and Self-Preservation. Normal fight too, lots of damage mitigation and interrupts and steals, basically the annoying stage. Her auto-attacks are your vanilla sword slashes. She'll end the phase by using Redemption Lost.
Breaker is a randomly triggered, 3 second State wherein she warps to the center of the arena and openly interrupts the players, summoning multiple copies of herself if she has to respond to multiple things at once. Anyone doing anything or in the middle of anything will be penalized with a 3 second stun by way of in your face shield bash out of nowhere. You were still casting Cure? Too bad, shield in your face. The upside is once she's out of this state you'll have at least 15 seconds before she starts doing it again.
Cull the weak does exactly as it sounds, targets the party member with the lowest health and then sticks to them like glue for the next 10 seconds doing increased damage against them for the duration.Â
Aether Leech is specifically made for casters. She'll target all of you mages and start leeching your MP for the next 5 seconds. Drain your MP fast because at the end of those 5 seconds she'll detonate the stolen MP and deal arena-wide damage. Also in this state she steals back 100% of the damage she deals to you as HP.Â
Self-preservation activates at the 50% HP mark. In this state she'll take half 60% less damage and start regenerating HP. She can't do anything else. This is your mandatory DPS check. It ends when she's regenerated up to the 60% HP mark or she takes a certain amount of damage. In the first case, she'll use Self-Preservation again when she reaches the 50% Mark. In the second case, she won't use it any more and will be stunned for the next 5 seconds. If you keep wiping to this, it's okay, just popped the stored LB when she uses this.Â
Redemption Lost is basically her Holmgang/Hallowed Ground, she'll be invincible but will do half damage in her attacks. Adds labelled 'Guilt' and 'Innocence' will spawn and when you kill them you gain a stack that corresponds to them, killing 'Guilt' will give you 'Guilt' Innocence to Innocence. Guilt increases damage received, Innocence decreases damage dealt. You can only carry one stack and your next attack on her will transfer the stack to her. The goal is to give her 8 stacks of either Guilt or Innocence. Which influences the next phase depending on which stack is used against her. Take note that if you place a guilt stack on her then you place an innocence stack, the existing guilt stack is removed and vice versa.
Once you get the 8 stacks on her the next phase begins.Â
Phase 3 (45% to 0%)
"Tch. Now that actually hurt. I think it's time I stop playing around." - 8 Innocence Stack, Clear Conscience Stance, 10% less damage received, access to Isolation.
"You actually know how to hit hard then? Except I hit harder, just ask the corpses." - 8 Guilt Stack, Clouded Conscience Stance, less casting time, 5% more damage dealt, access to Revelation.Â
She doesn't walk or run around the arena, she'll warp randomly between people instead and attack them for random periods of time anywhere between at least 5 seconds to 10 seconds at most. She'll have access to her all her previous skills except for Pride Manifested, Redemption Lost and Self-Preservation. As well as one of the two skills listed above.Â
Isolation marks a random party member and then warps her and the target to the center of the arena. The rest of the party is knocked to the edges of the arena and stunned for 3 seconds. The marked party member is then bound for 5 seconds and inflicted with a 20 second debuff, wherein damage they deal and the health they heal decreases as their HP decreases as well as be dealt with heavy damage, as reference a flat i90 BLM will walk away from this with give or take 5% HP left from 100%. Manawall, Holmgang, whatever is ignored by the attack.Â
Revelation is an arena wide heavy/slow that comes with a 20 second debuff that decreases max HP by 10% and increases damage taken by 10% and a separate 5 second DoT doing a fixed 400 damage per tick.
Another DPS check is at the 20% thresh hold. She will begin channeling Identity Fiona which decreases any damage received by 15% and as well as decreases's the party's damage by 15% as well as ensures invincibility for her at 5% HP. Three stationary and harmless adds with large HP pools will spawn, killing one will extend the casting time of Identity Fiona and shave off 5% of the debuff to the party and the buff to Fiona, killing all three will change the spell from Identity Fiona to Identity Ramona. Identity Fiona chains into Timeline Broken wherein she blinks to each party member individually and hits them for 99,999 damage ignoring every little mitigation, Manawall, Holmie, whatever. Identity Ramona is an instant cast that chains into Mended Sins an instant which deals 99,999 to herself.
"Thanks for the diversion, love, I appreciated it...not really but I think you'll appreciate being my puppets like everyone else. Oh? Still standing up? Alright one more then, lovelies, I'm feeling generous." - Timeline Broken. (Party defeat)
"You actually beat me? This is just too much. *laugh* Well then I don't think I can lift a hand to defend myself go head...run me through. Turn me into another number." - Timeline Broken. (Fiona defeat) *On the off chance someone actually successfully casts a DPS LB after she drops the invincibility that comes with Identity Fiona for Broken Timeline.*
"She was me then? Damn. So umm that hurt, think you could help me up? No? Just gonna stand there looking shiny? Cool... No, no I mean if you still have to stand there and everything I can lie down here  for a bit... It's not like you've got anything better to do and neither to do I. I mean the floor is kinda nice... Really I mean if you're gonna be like that then be like that a little longer yeah? You're not gonna help me up aren't you? *sigh* Fine. " -Mended Sins.
Drops:
4 Star Ramona Spencer TT Card. Up 7. Down 7. Right 5. Left 1.
4 Star Fiona Reeve TT Card. Left 8. Right 8. Up 3. Down 1.
Wind-up Ramona Spencer/Kurt Steel/Effie Valkaim/Keil Amalle/Nah Amariyo Minion
Warped Aether Sword/Shield/Bow/Etcetcetc (i90)
[youtube]64PxbJWdLk8[/youtube]
Reward:
Soldieries - 15, Poetics - 8
Description:
"The Murderer Lives and Dies"
So just who is Ramona Spencer? Well as far as you know, she's just a wandering Thaumaturge, one of the millions. Nothing remarkable save for a fractured memory.
Ah but that's a just a pseudonym that was given to her after she had woken up from her coma. But what if, just say what if, she hadn't botched that meteor spell her mysterious soulstone had recommended she do? What if she never slipped into a coma? Let me tell you a story. One that isn't about her, but at same time about her. Let me tell you the story of Fiona Reeve, a survivor of her massacre and eight unassuming adventurers who brought low the threat that had turned Upper La Noscea into a barren wasteland.
Ah but this is simply fiction. Let not this story cloud your perspective of her when you meet her. There are some things in this story she does not know yet.Â
Information:
Location: Bronze Lake Ruins, Upper La Noscea/Time Limit: 60 minutes
Requirements:
Eight Players (2 tanks, 2 Healers, 4 DPS)
*The above composition requirement is not imposed upon preformed parties.
Class: Disciples of War or Magic
Level: 50
Avg. item level: 90
Phase 1 (100% to 70%)
"I guess I could spare some time for you, here's to hoping you actually land a scratch yeah?"
Fiona is in her Devastator Stance here which increases her damage output by 10% and has access to two skills on top of her basic magic missile auto-attack, Warped Fire and Warped Ice. She'll end the phase with an arena wide stun followed by casting Pride Manifested.
Warped Fire is an line AoE that deals heavy damage to anyone caught in the blast as well as inflict a 5 second burn. The range extends from to the end of the arena.Â
Warped Ice randomly targets Tanks or Healers and deals medium damage and inflicts a 5 second freeze.Â
Pride Manifested is an aoe that eats half the arena and deals heavy damage to anyone caught in the blast as well as decreasing damage dealt for 10 seconds.Â
She starts to cast 'Bulwark Stance' which gives people a 3 second breather to recover from Pride Manifested. Which leads us to....
Phase 2 (70% to 45%)
*laughs* "So you actually know how to move around hmm? C'mon then, hit me with your best shot."
Fiona is in her Bulwark Stance which decreases damage she receives by 30%. She's traded in her staff for a conjured Sword and Shield. She loses Warped Fire and Warped Ice in exchange for Breaker, Cull the weak, Aether Leech and Self-Preservation. Normal fight too, lots of damage mitigation and interrupts and steals, basically the annoying stage. Her auto-attacks are your vanilla sword slashes. She'll end the phase by using Redemption Lost.
Breaker is a randomly triggered, 3 second State wherein she warps to the center of the arena and openly interrupts the players, summoning multiple copies of herself if she has to respond to multiple things at once. Anyone doing anything or in the middle of anything will be penalized with a 3 second stun by way of in your face shield bash out of nowhere. You were still casting Cure? Too bad, shield in your face. The upside is once she's out of this state you'll have at least 15 seconds before she starts doing it again.
Cull the weak does exactly as it sounds, targets the party member with the lowest health and then sticks to them like glue for the next 10 seconds doing increased damage against them for the duration.Â
Aether Leech is specifically made for casters. She'll target all of you mages and start leeching your MP for the next 5 seconds. Drain your MP fast because at the end of those 5 seconds she'll detonate the stolen MP and deal arena-wide damage. Also in this state she steals back 100% of the damage she deals to you as HP.Â
Self-preservation activates at the 50% HP mark. In this state she'll take half 60% less damage and start regenerating HP. She can't do anything else. This is your mandatory DPS check. It ends when she's regenerated up to the 60% HP mark or she takes a certain amount of damage. In the first case, she'll use Self-Preservation again when she reaches the 50% Mark. In the second case, she won't use it any more and will be stunned for the next 5 seconds. If you keep wiping to this, it's okay, just popped the stored LB when she uses this.Â
Redemption Lost is basically her Holmgang/Hallowed Ground, she'll be invincible but will do half damage in her attacks. Adds labelled 'Guilt' and 'Innocence' will spawn and when you kill them you gain a stack that corresponds to them, killing 'Guilt' will give you 'Guilt' Innocence to Innocence. Guilt increases damage received, Innocence decreases damage dealt. You can only carry one stack and your next attack on her will transfer the stack to her. The goal is to give her 8 stacks of either Guilt or Innocence. Which influences the next phase depending on which stack is used against her. Take note that if you place a guilt stack on her then you place an innocence stack, the existing guilt stack is removed and vice versa.
Once you get the 8 stacks on her the next phase begins.Â
Phase 3 (45% to 0%)
"Tch. Now that actually hurt. I think it's time I stop playing around." - 8 Innocence Stack, Clear Conscience Stance, 10% less damage received, access to Isolation.
"You actually know how to hit hard then? Except I hit harder, just ask the corpses." - 8 Guilt Stack, Clouded Conscience Stance, less casting time, 5% more damage dealt, access to Revelation.Â
She doesn't walk or run around the arena, she'll warp randomly between people instead and attack them for random periods of time anywhere between at least 5 seconds to 10 seconds at most. She'll have access to her all her previous skills except for Pride Manifested, Redemption Lost and Self-Preservation. As well as one of the two skills listed above.Â
Isolation marks a random party member and then warps her and the target to the center of the arena. The rest of the party is knocked to the edges of the arena and stunned for 3 seconds. The marked party member is then bound for 5 seconds and inflicted with a 20 second debuff, wherein damage they deal and the health they heal decreases as their HP decreases as well as be dealt with heavy damage, as reference a flat i90 BLM will walk away from this with give or take 5% HP left from 100%. Manawall, Holmgang, whatever is ignored by the attack.Â
Revelation is an arena wide heavy/slow that comes with a 20 second debuff that decreases max HP by 10% and increases damage taken by 10% and a separate 5 second DoT doing a fixed 400 damage per tick.
Another DPS check is at the 20% thresh hold. She will begin channeling Identity Fiona which decreases any damage received by 15% and as well as decreases's the party's damage by 15% as well as ensures invincibility for her at 5% HP. Three stationary and harmless adds with large HP pools will spawn, killing one will extend the casting time of Identity Fiona and shave off 5% of the debuff to the party and the buff to Fiona, killing all three will change the spell from Identity Fiona to Identity Ramona. Identity Fiona chains into Timeline Broken wherein she blinks to each party member individually and hits them for 99,999 damage ignoring every little mitigation, Manawall, Holmie, whatever. Identity Ramona is an instant cast that chains into Mended Sins an instant which deals 99,999 to herself.
"Thanks for the diversion, love, I appreciated it...not really but I think you'll appreciate being my puppets like everyone else. Oh? Still standing up? Alright one more then, lovelies, I'm feeling generous." - Timeline Broken. (Party defeat)
"You actually beat me? This is just too much. *laugh* Well then I don't think I can lift a hand to defend myself go head...run me through. Turn me into another number." - Timeline Broken. (Fiona defeat) *On the off chance someone actually successfully casts a DPS LB after she drops the invincibility that comes with Identity Fiona for Broken Timeline.*
"She was me then? Damn. So umm that hurt, think you could help me up? No? Just gonna stand there looking shiny? Cool... No, no I mean if you still have to stand there and everything I can lie down here  for a bit... It's not like you've got anything better to do and neither to do I. I mean the floor is kinda nice... Really I mean if you're gonna be like that then be like that a little longer yeah? You're not gonna help me up aren't you? *sigh* Fine. " -Mended Sins.
Drops:
4 Star Ramona Spencer TT Card. Up 7. Down 7. Right 5. Left 1.
4 Star Fiona Reeve TT Card. Left 8. Right 8. Up 3. Down 1.
Wind-up Ramona Spencer/Kurt Steel/Effie Valkaim/Keil Amalle/Nah Amariyo Minion
Warped Aether Sword/Shield/Bow/Etcetcetc (i90)