(01-28-2015, 07:09 PM)Miraak Nunh Wrote:(01-28-2015, 07:06 PM)Faye Wrote:But isn't a Miqo'te who leaves the tribe technically a Nunh? What with the whole leaving the tribe, start you're own kinda thing?(01-28-2015, 07:01 PM)M Wrote: Thanks for the quick reply.
I have some ideas about that, but they kinda all hinge on what is acceptable, and un-acceptable in a RPers world.
I know "my game play as I want" but I want to be taken seriously when I try to RP with someone. Maybe I'm just being overly critical.....
EDIT: So a Miqo'te pirate isn't like a NO-NO or anything? Just curious, haven't seen to many Miqo'te playing pirate themes.
Nope, Miqo'te pirates are perfectly fine! I have one in my FC, even and I think you see a couple NPC's in game! The only issue there is that for Seekers, they'd have to leave their tribe--either temporarily/physically, or wholly/permanently--to sail the seas, especially in the case of a Nunh.
Sort of! If he's actively trying to build a new tribe, he'd definitely be considered a Nunh, though the lore does state female Seekers won't often be impressed and willing to join a tribe by a Nunh who had to leave to make his own tribe. But were he making his own, he'd probably need a different prefix for his name (since the "M" tribe is already their own, existing tribe and he'd be making a new tribe separate from them).
Some who leave also keep the title of Tia, or drop their tribal name altogether and rename themselves. But! There's nothing stopping a Seeker who left his tribe from calling himself a Nunh (he doesn't have a tribe anymore to tell him what he can or can't call himself, after all). It may draw the ire of other Seekers in character, but that's the fun of RP! From my experience, it may still bother some pushy RPers OOC, but I wouldn't let that sway you. It's an IC decision for your character to call himself a Nunh, and it doesn't actually conflict with any lore.