Personally I like a balance to these sorts of things, and for TALE I hope we keep a balance between personal storyline and in-game plotline.
In linkshells that almost completely ignored missions/game storyline, it seemed people went out of their way to out-do each other with increasingly wild plotlines and stories. But on the other hand, I can see how someone new to the game or further behind on storylines would feel put out from joining a group that was roleplaying specific missions. Then again, if a group was RPing along a linear story path, why would they be recruiting in the first place?
To use XI as an example, it always seemed to work out best if people referred sort of indirectly to the missions within the LS chat, unless a large group of members were all running them at the same time. For instance, if we had new players that were just getting to the Shadowlord fight, those of us that had done it a dozen times over wouldn't refer to it necessarily as the Shadowlord, we'd simply say in the linkshell that we were going to help ______ fight off increasing evil in the north. This runs well within the game, as there is ALWAYS evil in the north, and it allows the person running that mission for the first time as well as those that are doing it for the 20th time, to roleplay it in character.
In linkshells that almost completely ignored missions/game storyline, it seemed people went out of their way to out-do each other with increasingly wild plotlines and stories. But on the other hand, I can see how someone new to the game or further behind on storylines would feel put out from joining a group that was roleplaying specific missions. Then again, if a group was RPing along a linear story path, why would they be recruiting in the first place?
To use XI as an example, it always seemed to work out best if people referred sort of indirectly to the missions within the LS chat, unless a large group of members were all running them at the same time. For instance, if we had new players that were just getting to the Shadowlord fight, those of us that had done it a dozen times over wouldn't refer to it necessarily as the Shadowlord, we'd simply say in the linkshell that we were going to help ______ fight off increasing evil in the north. This runs well within the game, as there is ALWAYS evil in the north, and it allows the person running that mission for the first time as well as those that are doing it for the 20th time, to roleplay it in character.
http://www.tale-ffxiv.com
The Adventure League of Eorzea: A progression & RP guild. FFXIV's longest-running RPLS