Hydaelyn Role-Players
Numbers check: Who HERE* roleplays a regular class without any special abilities? - Printable Version

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RE: Numbers check: Who HERE* roleplays a regular class without any special abilities? - Berrod Armstrong - 12-17-2014

I don't even understand why it's a thing outside of combat situations. 

I play characters on both ends of the spectrum and I see nothing wrong with a regular joe -- nor do I see anything wrong with a guy with impressive abilities.

Take Gladiator Bob for example. He's 22 years old, picked up a sword and board three years ago. Three years have passed and he's trained himself up to be decent at it. Bob, however, doesn't really have the capacity to manipulate aether to the point of being flashy. His rampart is simply him lifting and locking his shield, his convalescence is nothing but him running closer to a healer and probably begging for a cure. Savage blade? Just a hack and slash swipe designed to maim. 

Then there's Gladiator Bill. Bill's about twenty five, he's been training for about six years with a Skilled Free Paladin. Bill was born lucky, he has the capacity and ability to manipulate aether! He's not super rare, special or a Warrior of Light, he's just attuned to the energy that damn near chokes the air in Eorzea. Bill's rampart involves him lifting his shield up AND erecting a somewhat decent barrier of aether in front of him. His convalescence attunes him more properly to the aether coming from his healer. His savage blade makes his sword glow as he hacks apart his foe.

Bob and Bill are both viable in the world we play in, and NOTHING is wrong with either one. It's just a matter of preference!

Bob and Bill's players both exercise discretion when in combat. Bob finds creative ways to match up against stronger foes, while Bill makes sure to cleverly tune his writing to allow any weaker opponents a fighting chance. Bob isn't special, he doesn't want to be! And that's okay. Bill is special -- and why the hell shouldn't he be! And that's okay. 

Bill's player wants access to the more fantastic side of the world to flavor his roleplay, Bob's player enjoys the rustic, gritty and on the ground setting. Both players have every right to enjoy both things, and neither is any less creative or worse a writer than the other.

It's a matter of preference!


RE: Numbers check: Who HERE* roleplays a regular class without any special abilities? - Warren Castille - 12-17-2014

But one of them is having fun wrong, so we must set out and destroy that person.

Edit: We can figure out which it is by asking for their opinions on housing.


RE: Numbers check: Who HERE* roleplays a regular class without any special abilities? - Berrod Armstrong - 12-17-2014

(12-17-2014, 09:42 AM)Warren Castille Wrote: But one of them is having fun wrong, so we must set out and destroy that person.

Edit: We can figure out which it is by asking for their opinions on housing.
GOD DAMNIT WARREN YOU OWE ME A GLASS OF OJ

christ it's everywhere ugh


RE: Numbers check: Who HERE* roleplays a regular class without any special abilities? - Clover - 12-17-2014

None of my DOW characters have special abilities that I know of. K'mih uses her axe in a traditional way, and so does K'rahto with his lance. They're just weapons.

Edit: And I agree with Berrod; everything is fun to play and there's nothing wrong. I personally love meeting strong characters, they tend to offer interesting RP.


RE: Numbers check: Who HERE* roleplays a regular class without any special abilities? - Kismet - 12-17-2014

Just wanted to toss in my two cents...

Personally, I think that BRD falls into an odd category because the influence of their songs might depend on the interpretation. If a character's songs double as a "long magical chant" of sorts -- that is to say, hearing their song actually affects someone on a magical level... Or if the character simply sings to motivate allies in battle with zero magic involved... Both scenarios can make the character a BRD (mechanically). How much that actually means for RP will vary from person to person, though.


RE: Numbers check: Who HERE* roleplays a regular class without any special abilities? - Knight Kat - 12-17-2014

(12-17-2014, 09:40 AM)Berrod Armstrong Wrote: I don't even understand why it's a thing outside of combat situations. 

I play characters on both ends of the spectrum and I see nothing wrong with a regular joe -- nor do I see anything wrong with a guy with impressive abilities.

Take Gladiator Bob for example. He's 22 years old, picked up a sword and board three years ago. Three years have passed and he's trained himself up to be decent at it. Bob, however, doesn't really have the capacity to manipulate aether to the point of being flashy. His rampart is simply him lifting and locking his shield, his convalescence is nothing but him running closer to a healer and probably begging for a cure. Savage blade? Just a hack and slash swipe designed to maim. 

Then there's Gladiator Bill. Bill's about twenty five, he's been training for about six years with a Skilled Free Paladin. Bill was born lucky, he has the capacity and ability to manipulate aether! He's not super rare, special or a Warrior of Light, he's just attuned to the energy that damn near chokes the air in Eorzea. Bill's rampart involves him lifting his shield up AND erecting a somewhat decent barrier of aether in front of him. His convalescence attunes him more properly to the aether coming from his healer. His savage blade makes his sword glow as he hacks apart his foe.

Bob and Bill are both viable in the world we play in, and NOTHING is wrong with either one. It's just a matter of preference!

Bob and Bill's players both exercise discretion when in combat. Bob finds creative ways to match up against stronger foes, while Bill makes sure to cleverly tune his writing to allow any weaker opponents a fighting chance. Bob isn't special, he doesn't want to be! And that's okay. Bill is special -- and why the hell shouldn't he be! And that's okay. 

Bill's player wants access to the more fantastic side of the world to flavor his roleplay, Bob's player enjoys the rustic, gritty and on the ground setting. Both players have every right to enjoy both things, and neither is any less creative or worse a writer than the other.

It's a matter of preference!

I just wanted to say thank you for this ^

That is what I have been wanting to say since I started reading this thread. I just could not think of the words for it. That is very well said.

In response to the OP's question, Kiht would not qualify. She would -almost- qualify, but Kiht is more like Gladiator Bill in Berrod's example.

This is probably a good thing since Kiht is only five feet tall and lean (She's Miqo'te). She's primarily a Lancer, but knows knife/dagger combat (but not a Rogue) and archery.

Is she that special? I have never thought so. I had always thought it was not that uncommon for adventurers to use aether. Kiht uses it to give her short boosts. She can jump a bit higher than average, muster up a bit more strength than her size and muscle mass should naturally allow. She can only do so for short periods.

Could she use aether to win an arm-wrestling match against a Roegadyn? No, but it might help her not loose instantly. Can she jump like a Dragoon? Certainly not. Do I think Kiht would win against a Gladiator Bob type character? No more of a chance than she would against a Gladiator Bill type character.

There are -many- factors in combat, and the ability to use some flashy aether tricks/boosts is just one thing. If Kiht ever did battle with a PC that does not have aether abilities, I would still give them the same consideration I would to a PC who does.

To compare, there is a character who's player does not frequent these forums. His name is Rinh'li, and his character can -not- use aether. Yet, in battle scenes his combat emotes are often "flashier" than mine! Laugh


RE: Numbers check: Who HERE* roleplays a regular class without any special abilities? - Gegenji - 12-17-2014

(12-17-2014, 11:08 AM)Knight Kat Wrote: In response to the OP's question, Kiht would not qualify. She would -almost- qualify, but Kiht is more like Gladiator Bill in Berrod's example.

Oddly enough, I think Chachan would be a "Gladiator Bill." And even then, he has access to aether. He just uses it solely for magic-related things, like his weak Physick spell to deal with scrapes and bruises, rather than aetherically boost his attacks and defense and the like. It's kinda weird that the goofball character uses the gritty approach, huh?

Also, I can totally believe someone being able to be flashy enough without relying on aether. Swashbucklers do it all the time in normal literature, or any sort of "show off" character. It's all in how you present it.


RE: Numbers check: Who HERE* roleplays a regular class without any special abilities? - Hiro - 12-17-2014

(12-17-2014, 01:57 AM)Zyrusticae Wrote: Just wanted to say that, between Dissidia, all of FFXIII, ARR's intro, FF7's various spin-offs (Advent Children in particular), and all of Japanese media in general, I find the idea of trying to be realistic in roleplaying combat in a Final Fantasy game to be utterly comical on its face.

In light of... the entirety of this clip I tend to share your opinion to a degree, that said I will always appreciate anyone willing to indulge me in more realistic combat sequences.


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RE: Numbers check: Who HERE* roleplays a regular class without any special abilities? - Ludivine Goultard - 12-17-2014

I guess Ludivine counts as being a regular class...well, more like that she isn't a job or class with any special powers.

Sometimes I think playing a civilian character is better than being all heroic, though it does tend to limit RP if you're thinking of doing events in the game in characters.

Is being able to drink other people under the table a special ability though?


RE: Numbers check: Who HERE* roleplays a regular class without any special abilities? - Devereau - 12-17-2014

I sort of like the concept of moderation through extremes. Great power in one spectrum, yet a glaringly large weakness or disadvantage in another. I suppose that would cater to both options, though. Thoughts?


RE: Numbers check: Who HERE* roleplays a regular class without any special abilities? - Gegenji - 12-17-2014

(12-17-2014, 04:01 PM)Thaarus Wrote: I sort of like the concept of moderation through extremes. Great power in one spectrum, yet a glaringly large weakness or disadvantage in another. I suppose that would cater to both options, though. Thoughts?

Strengths and flaws help shape a character, even without going to such extremes as "one really amazing thing and one terrible thing." They don't even need to be "evenly balanced" either, unless you're going full Achilles Heel and are basically the best at everything except this one thing and that makes it okay, right guys?

And really, you shouldn't feel the need to force yourself to make your characters great or terrible at things, either. There's nothing wrong with having strengths and weaknesses grow organically through the development of a character.


RE: Numbers check: Who HERE* roleplays a regular class without any special abilities? - Erik Mynhier - 12-17-2014

To clarify Erik is an aether user in combat, if only for my own logic. I built him where at his origin 16 years ago he was a conjurer, and used that base understanding of aether in his overall combat model. It is very light really, as aether warrior's I've seen go. He has an enchanted ring that converts his Sworn armor to aether and stores it, and a false eye embedded with an ice aether shard that lets him "see" the health, wellness, or lack thereof of those he sees, calling it Lybra after the legacy Final Fantasy spell. The only other aetheric skill he uses is when he uses the aether like the force to control the flight and return of his shield when he throws it.

All this is not to say he won't gain/lose aetheric skill in the future. He is a constantly evolving character who in the past has been both weaker and stronger at times. It all flows for him.


RE: Numbers check: Who HERE* roleplays a regular class without any special abilities? - Kitty Wizard - 12-17-2014

I watched a documentary on snipers in WWII a little bit ago and decided if I couldn't be one, I'd make a character that could. >;D (I'm not uh... what's the word... "cunning.")
It had pretty cool information and they pointed out that soldiers originally from the boonies with a background in hunting (obviously) did the best as snipers. And it really demanded a lot from you! Coincidentally, people who grew up on the streets with very little also showed similar traits to these hunters - all survival instincty and what-not. 
ANYWAYS! Cat people being born hunters made it really easy to slip that in there. *Pats a sign that reads "Bamf" onto Fae's back* So now I just see her as this Finnish feline sniper ;u;
Her primary role is merchant, though. Second is accidental arson.

Edit - UH, I imagine most traditional Miqo'te are at Fae's bow-wielding level. Fae's just not an up-close and personal kinda go-getter... fighter... thing. ... @_@


RE: Numbers check: Who HERE* roleplays a regular class without any special abilities? - Zyrusticae - 12-17-2014

(12-17-2014, 03:33 PM)Hiro Wrote: In light of... the entirety of this clip I tend to share your opinion to a degree, that said I will always appreciate anyone willing to indulge me in more realistic combat sequences.

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Yeah, pretty much. Roleplaying a more realistic bent can be fun, too. And it's not like anyone has to indulge me in particular - I'm just one person with one particular view on things.

There's something else worth noting here for this topic in particular - the armorer questline makes it clear that properly made cobalt chainmail is enough to stop bullets, something patently absurd IRL but a fact of life in Eorzea. That alone should help put into perspective just how different the laws of physics are in the game world as opposed to RL. Now, I have no idea how levels translate into the game world (if they mean anything at all), but it seems like even a mundane soldier can make up for a lot with the right equipment...


RE: Numbers check: Who HERE* roleplays a regular class without any special abilities? - Telluride - 12-17-2014

(12-17-2014, 04:39 PM)Zyrusticae Wrote:
(12-17-2014, 03:33 PM)Hiro Wrote: In light of... the entirety of this clip I tend to share your opinion to a degree, that said I will always appreciate anyone willing to indulge me in more realistic combat sequences.

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Yeah, pretty much. Roleplaying a more realistic bent can be fun, too. And it's not like anyone has to indulge me in particular - I'm just one person with one particular view on things.

There's something else worth noting here for this topic in particular - the armorer questline makes it clear that properly made cobalt chainmail is enough to stop bullets, something patently absurd IRL but a fact of life in Eorzea. That alone should help put into perspective just how different the laws of physics are in the game world as opposed to RL. Now, I have no idea how levels translate into the game world (if they mean anything at all), but it seems like even a mundane soldier can make up for a lot with the right equipment...

But this hardly matters for armor, since even a relative scrub Marauder can break apart Elephant-sized, solid boulders with a single swing of an average-quality axe - even if the Marauder in question is a tiny Lalafell.

This is why Eorzea never bothers with Magitech, and only Limsa bothers with cannons. Apparently, all you need to destroy any fortification, anywhere is about a dozen Lalafellin Marauders, unless every single wall in the game is made of stronger stuff than legendarily unbreakable boulders.