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Incredibly Detailed Character Planning Sheet - Printable Version

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Incredibly Detailed Character Planning Sheet - MaverickMissy - 08-25-2016

So I'm studying to get my bachelor's in Creative Writing, and with the class I'm in now we recently had to do this assignment where we filled out an incredibly comprehensive and detailed character planning sheet. Things you never thought to ask yourself about your character before, in some of these categories. So if you're developing your character for RP, this might help.

Bear in mind that if there are things that don't apply to your character, you can cross them out or leave them blank.


INCREDIBLY COMPLETE CHARACTER PLANNING SHEET


THE BASICS:
Character name:
Nickname:
Origin of Nickname:
Birthdate:
Place of Birth:
Ethnicity:
Religion:

Height:
Weight:
Body type:
Eye color:
Glasses or Vision Enhancements:
Skin tone (pale, tan, olive, brown, etc):
Face shape: (round, square, oval, chubby, heart-shaped):
Prominent features:
Tattoos or distinguishing marks:
Casting choice (what actor do they resemble?):

General health:
Disabilities, illnesses, or weaknesses:

Fashion and style (what do they wear, how do they wear it?):
Special jewelry:
Hair color:
Hairstyle:
Grooming:

Additional information:


COMMUNICATION SKILLS:
Languages spoken:
Accent or dialect:
Vocabulary/reading level:
Voice tone:
Favorite phrases:
Do they curse:
Demeanor:
Mannerisms:
Gestures:
Habitual behaviors (nail-biting, drumming fingers, hair fixing, etc.):
Posture:

PROFESSIONAL INFO:
Current occupation:
Level of job satisfaction:
Years at current occupation:
Income:
Professional skills:
Combat skills:

Additional information:


LIVING CONDITIONS:
Place of residence:
Type of residence:
Surrounding area (city, rural, etc):
Describe residence:
Who do they live with:
Pets:
Overall quality of living conditions:
Home décor:
Important features of home:

Type of vehicle:
Age of vehicle:
Defining characteristics of vehicle:
Quality of vehicle:
Describe vehicle:

Additional information:


PERSONAL RELATIONSHIPS:
Marital status:
Significant partner(s):
How did they meet partner:
Nickname for partner:
Previous romantic partners:

Children:
Relationship with children:
Step-children:

Important family:
Mother:
Age:
Living or deceased:
Mother’s occupation:

Father:
Age:
Living or deceased:
Father’s occupation:

Siblings:
Describe the quality of relationship with any significant family members:

Extended family:

Friends:
Best Friend:
Describe relationship with friend(s):

Additional information:

How does the character relate to:
Spouse:
Lover:
Past lovers/spouses:
Children:
Friends:
Employer:
Underlings:
Minions:
Pets:
Strangers:
Opposite sex:
Same sex:
Family members:
Competitors:
Authority:
Enemies:

Additional information:


CHARACTER PERSONALITY AND PSYCHOLOGY:
Any psychological issues or illnesses:
Meyers Briggs Personality Type:

What do they love:
What is their passion:
What do they hate:
What would they die for:
What do they value:
Secret loves:
Sexual behavior:

Personal philosophies:
Politics:
Spirituality:
Prejudices:

Greatest strength:
Greatest weakness or flaw:

Their favorite attribute:
Least favorite attribute:

Biggest secret:
Biggest fear:

Most likeable trait:
Least likeable trait:
How are they perceived by others:

Proudest accomplishment:
Other accomplishments:
Biggest regret:
Most embarrassing moment:
Personality quirks:
Would they like to change anything about themselves:

Short term or long term goals:
Obstacles:

Heroes or role models:
Negative role models:
Biggest life influence:

Likes or dislikes:
Favorite book, movie, music, etc:

Additional information:



PAST HISTORY:
Hometown:

Past relationships:
First love:
First sexual experience:

Major childhood events:
Best memory:
Worst memory:
Saddest memory:
Quality of childhood:

Educational experience/level:
Significant school experiences:
Special skills or training:
Anything un-skilled, needs work:
Hobbies:

Major illnesses, accidents or traumas:

Police record/criminal record:

DAILY LIFE:
Morning routine:
Afternoon routine:
Evening routine:
Sleep habits:

Additional information:

BACKSTORY:
Please provide a 3-5 paragraph backstory for your character.


RE: Incredibly Detailed Character Planning Sheet - Ruran - 08-28-2016

...did iiiiit. -collapse-



THE BASICS:
Character name: Ruran Vas (Birthname: Locke Rinannis).
Nickname(s): Ghost, Ser Knight.
Origin of Nickname: 'Ghost' was given by Xivrez'to with eerie accuracy. 'Ser Knight' is a pleasantry often said by Mae.
Birthdate: 9th Sun of the 5th Astral Moon (8 September).
Place of Birth: The Black Shroud, the village of Oakbarrow.
Ethnicity: Midlander, Hyur.
Religion: Worships the Twelve, spec. Azeyma.

Height: 6'.
Weight: 175 lbs.
Body type: Lithe; slim but toned.
Eye color: Turquoise.
Glasses or Vision Enhancements: No.
Skin tone (pale, tan, olive, brown, etc): Pale.
Face shape: (round, square, oval, chubby, heart-shaped): Oval.
Prominent features: Eyes.
Tattoos or distinguishing marks: Facial tattoos (hidden).
Casting choice (what actor do they resemble?): Not actor, but Ryan Daharsh is his faceclaim.

GENERAL HEALTH:
Disabilities, illnesses, or weaknesses: PTSD.

FASHION STYLE:
Special jewelry: Copper ring, enchanted for communication.
Hair color: Blond.
Hairstyle: Typically shoulder-length, recently cut.
Grooming: Shaves every few days, has a scruffy chin.

Additional information:
Wears plated armor when out in the world, and resigns to muted tones and simple tunics when not. He is rarely, if ever, seen without a mask over his face.

COMMUNICATION SKILLS:
Languages spoken: Eorzean.
Accent or dialect: Standard accent for Eorzeans, though with a very subtle difference indicative of the far north.
Vocabulary/reading level: Very good. He was mentored throughout life by a wise little lalafell named Romi.
Voice tone: Calm, light, but firm.
Favorite phrases: "Certainly." "So it goes." "I apologize."
Do they curse: An occasional mutter under his breath in intense/baffling situations.
Demeanor: Typically solemn or weary.
Mannerisms: Politeness and respect, sometimes distant while in thought.
Gestures: Bowing his head, canting his head, furrowing his brows, shifting his feet, shrugging.
Habitual behaviors (nail-biting, drumming fingers, hair fixing, etc.): Adjusting his mask, fiddling with items in his hands.
Posture: A little slumped, lethargic, defeated.

PROFESSIONAL INFO:
Current occupation: Voidsent/Artifact Hunter.
Level of job satisfaction: Slightly poor.
Years at current occupation: Voidsent Hunter (~14 including training); Artifact Hunter (2).
Income: Fluctuates depending on job, enough to be comfortable with basic necessities.
Professional skills: Engineering (retired); Monster/Voidsent tracking and slaying; Spellcrafting (esp. dispelling/dispatching).
Combat skills: Marksman (retired); close-combat with swords and daggers.

Additional information:
---

LIVING CONDITIONS:
Place of residence: Drifting, lately been seen around the Thanalans.
Type of residence: Inn.
Surrounding area (city, rural, etc): City.
Describe residence: A small, cozy, lesser-known inn with good drinks and a kind staff. Ruran's rented room is small and cluttered with parchments, empty liquor bottles, and maps.
Who do they live with: No one.
Pets: None.
Overall quality of living conditions: Average, if he wasn't a mess.
Home décor: Bare minimum - a bed, a nightstand, a chair, a chest. Walls are empty save for a few pinned maps and parchments of research.
Important features of home: A small potted plant on the windowsill. An incense burner on the nightstand, which sits next to a pack of cards.

Type of vehicle: ...Tathas, a chocobo. <_<
Age of vehicle: Unknown, appears to be an early adult.
Defining characteristics of vehicle: White feathers, scar on right leg.
Quality of vehicle: Best birb!
Describe vehicle: A timid but brave chocobo that Ruran caught being mishandled by a group of thugs. When Ruran first found him, his feathers were dusty and greyed, but as he took care of the bird, their true brightness began to show through. Tathas isn't a large bird, and due to his upbringing, he's very wary of certain races. He likes to be close to Ruran for comfort.

Additional information:
---

PERSONAL RELATIONSHIPS:
Marital status: It's complicated.
Significant partner(s): Lily Rinannis.
How did they meet partner: At the coliseum in Ul'dah, he was hired on for work.
Nickname for partner: 'My Only'. 'My Light'.
Previous romantic partners: None.

Children: 3 - Ado, Mikh'a, Ellie.
Relationship with children: Regretfully distant.
Step-children: None.

Important family:
Mother: Nadia Rinannis.
Age: 51.
Living or deceased: Deceased.
Mother’s occupation: Seamstress.

Father: Graeme Rinannis.
Age: 54.
Living or deceased: Deceased.
Father’s occupation: Fisherman.

Siblings:
Describe the quality of relationship with any significant family members: A severe, loathing rivalry between him and his older brother, Auric.
Extended family: None.

Friends:
Best Friend: Currently? Mae Rosenthal.
Describe relationship with friend(s): Light-hearted and warm. She's been the closest to getting him to smile. They frequently have breakfast together and talk about their plans for the day, and each will check on the other if something is amiss.

Additional information:
---

RELATIONS:
How does the character relate to...
...Spouse: Longing, hopelessness.
...Lover: See above.
...Past lovers/spouses: Not applicable.
...Children: Sorrow.
...Friends: Skeptical, insecure.
...Employer: Respectful, polite.
...Underlings: Patient, helpful.
...Minions: Not applicable.
...Pets: Curious, gentle.
...Strangers: Kind, distant.
...Opposite sex: Polite.
...Same sex: Easily impressed/intimidated.
...Family members: Depends. Auric = Anger. Not-Auric = Warmth.
...Competitors: Fair, a good sport.
...Authority: Obedient.
...Enemies: Reluctant, but chooses to enact justice.

Additional information:
---

CHARACTER PERSONALITY AND PSYCHOLOGY:
Any psychological issues or illnesses: PTSD.
Meyers Briggs Personality Type: INFJ.

What do they love: Family, friends, and peace.
What is their passion: To protect and see happiness in others.
What do they hate: Voidsent, his disability (PTSD), his brother, those who exploit others.
What would they die for: Protecting the innocent/his family.
What do they value: Friendship, loyalty, altruism.
Secret loves: Sweets, inventing, intimate contact.
Sexual behavior: Average.

Personal philosophies:
Politics: Distant, uninvolved, supporter of personal freedom.
Spirituality: Worships the Twelve, with Azeyma as his patron deity. Accepts others' beliefs, such as those held by Domans.
Prejudices: Not terribly prejudiced, being a naive/altruistic sort. He is intimdated by male au ra for their foreignness and size but tries not to show it.

Greatest strength: Loyalty.
Greatest weakness or flaw: Naivite.

Their favorite attribute: (About others) Optimism/hope.
Least favorite attribute: (About others) Cruelty.

Biggest secret: That he is believed to be dead.
Biggest fear: That his biggest secret will be discovered by his family.

Most likeable trait: (About self) Kind-hearted.
Least likeable trait: (About self) Defeatist.
How are they perceived by others: Depends. Probably evident that he's atoning for something.

Proudest accomplishment: Being a father.
Other accomplishments: Building a successful repair business. Twice becoming an officer of a free company.
Biggest regret: Not being more careful.
Most embarrassing moment: Hard to pinpoint one, his cheeks turn red very quickly.
Personality quirks: Apologizes a lot, overly formal.
Would they like to change anything about themselves: His physical and mental strength. He desires to be stronger.

Short term or long term goals: To protect those he cares about, and to complete his duty.
Obstacles: Physical/mental capabilities, geographical difficulties, willpower to do what must be done.

Heroes or role models: Stephanivien (MCH guild), Cid Garlond, Graeme Rinannis, Romimo Romi.
Negative role models: Auric Rinannis.
Biggest life influence: Romimo Romi.

Likes or dislikes:
Favorite book, movie, music, etc: 'The White Tree' by Yvaille Montrais (adventure novel), 

Additional information:
---

PAST HISTORY:
Hometown: Oakbarrow.
Past relationships: Romantically none, unless Lily Rinannis counts as past.
First love: Lily Rinannis. 
First sexual experience: Lily Rinannis.

Major childhood events:
Best memory: Sunbaking apple chips in the summer, carving snow tunnels in the winter.
Worst memory: The downfall of his hometown.
Saddest memory: Seeing his loved ones for the first time, after taking up the mantle of Ruran Vas.
Quality of childhood: Simple and loving.

Educational experience/level: Hometaught through books and learning from an experienced teacher. Knows basic history, geography, mathematics, and biology.
Significant school experiences:  Apprenticeship at the Goldsmith's Guild for several months.
Special skills or training: Goldsmithing (mammets), engineering, piloting, tracking/hunting voidsent, spelunking.
Anything un-skilled, needs work: All forms of magic, two-handed weapons, cooking, musical instruments.
Hobbies: Playing cards, reading, climbing/exploration.

Major illnesses, accidents or traumas: PTSD, no physical disabilities/illnesses.

Police record/criminal record: Has committed crimes (theft, murder), but has no criminal record.

DAILY LIFE:
(Assuming that this is a typical day, and he is neither out traveling nor successful in finding work.)

Morning routine:
6:00am - Praying to Azeyma; meditating.
6:30am - Caring for his potted plant; trimming down facial hair.
7:00am - Checking on equipment; donning armor (if needed).
7:30am - Putting on mask; heading out for breakfast.
9:00am - Caring for Tathas.
10:00am - Making rounds to local outposts/camps to look for work.
Afternoon routine:
1:00pm - Heading to the markets for lunch + restocking.
2:00pm - Going back to the Goblet/training/caring for Tathas/researching.
Evening routine: 
5:00pm - Dinner.
6:00pm - Free time: read, play cards, drink, relax on rooftops, etc.
10:00pm - Bathe, maintain armor.
11:00pm - Sleep.
Sleep habits: Restless. Occasional night terrors.

Additional information:
---

BACKSTORY:
...I-I don't wanna. ;_; It's so long.


RE: Incredibly Detailed Character Planning Sheet - Caithe - 08-29-2016

THE BASICS:
Show Content


COMMUNICATION SKILLS:
Show Content


PROFESSIONAL INFO:
Show Content


LIVING CONDITIONS:
Show Content


PERSONAL RELATIONSHIPS:
Show Content


CHARACTER PERSONALITY AND PSYCHOLOGY:
Show Content


PAST HISTORY:
Show Content


DAILY LIFE:
Show Content


BACKSTORY:
nooooooooooooooooo


RE: Incredibly Detailed Character Planning Sheet - Valence - 08-29-2016

Why the hell not...



THE BASICS:
Character name: Suneh Sihu
Nickname(s): Suen Shyu, Sen, Shy, Butterfingers.
Origin of Nickname: Suen Shyu is the handle she gives to most people, knowing that all non miqo'te can't pronounce miqo'te names for shit. Sen is more intimate/family. Shy and Butterfingers were given to her by various people when she was a child.
Birthdate: 9th Sun of the 1th Astral Moon (9 january).
Place of Birth: On the outskirts of the village of Lucky Autumn, near Hyrstmill, North Shroud.
Ethnicity: Keeper of the Moon, Miqo'te.
Religion: More or less atheist in belief, but follows the Twelves out of habit. Accustomed to Menphina (Keeper deity) and Nophica (Gridanian deity), and has taken an interest in Thaliak and Oschon themes.

Height: 4 fulms 11 ilms.
Weight: 80ish ponzes.
Body type: Slightly frail, short, but keeps the sleek and chiseled miqo'te features.
Eye color: Hazelnut.
Glasses or Vision Enhancements: None, but can wear googles or stuff like that.
Skin tone (pale, tan, olive, brown, etc): Tan.
Face shape: (round, square, oval, chubby, heart-shaped): Round.
Prominent features: Eyes, ears, fangs, messy/disheveled hair.
Tattoos or distinguishing marks: Facial Keeper of the Moon patterns.
Casting choice (what actor do they resemble?): Not a clue.

GENERAL HEALTH:
Disabilities, illnesses, or weaknesses: Cataptrophobia.

FASHION STYLE:
Special jewelry: miniature allagan recording tomestone mounted as a ring.
Hair color: Taupe
Hairstyle: Shoulder lenght or pixie cut.
Grooming: Unkempt, rogue-ish, disheveled. Often covered with dirt or soot traces.

Additional information:
Wears simple, ample and sturdy clothes either cut for workshops or travel and woods.

COMMUNICATION SKILLS:
Languages spoken: Gridanian, Keeper dialect.
Accent or dialect: Thick gridanian/keeper accent, with hints of punk/skypirate slang.
Vocabulary/reading level: Good reading skills. Can be pretty fluent in formal speech, but will never show it.
Voice tone: High-pitched but hoarse. Can sound snarky, or 'cool'.
Favorite phrases: "Spooky", "Cool", "Awesome", "Wicked", "Adjusting the bullet to oxygen ratio", "Sleek-ass guns"...
Do they curse: Regularly, especially to give herself airs.
Demeanor: Falsely detached, cool, doesn't-give-a-shit. But very clumsy.
Mannerisms: Rugged, rogue-ish, tomboyish.
Gestures: Perking ears, smirking, chuckling, snickering.
Habitual behaviors (nail-biting, drumming fingers, hair fixing, etc.): Scratching her head, rubbing her neck, fidgeting.
Posture: Detached, arms crossed.

PROFESSIONAL INFO:
Current occupation: Magitek tinkerer, haphazard archaeologist/salvager.
Level of job satisfaction: Happy.
Years at current occupation: 1 seriously, but several before as a hobby. 
Income: Lives on the day to day basis, has to do with what she finds.
Professional skills: Engineering, botany.
Combat skills: Firearms, makeshift explosives.

Additional information:
---

LIVING CONDITIONS:
Place of residence: The Goblet, Ul'dah.
Type of residence: Private FC estate.
Surrounding area (city, rural, etc): City.
Describe residence: A small personal room serving as much as living space as a workshop of sorts. Totally cluttered with various devices, parts, containers, holocharts, maps, tools and machinistry.
Who do they live with: A freeloading xaela.
Pets: None. Wants an allagan node very badly.
Overall quality of living conditions: A huge mess, but comfortable to her.
Home décor: Bed, seats, shelves. 
Important features of home: Central priceless holo-charts.

Type of vehicle: None. Wants a manacutter very badly.
Age of vehicle: - 
Defining characteristics of vehicle: Badass
Quality of vehicle: Doesn't mind if it's all busted and a huge bucket of rust, just wants one.
Describe vehicle: The most awesome thing ever.

Additional information:
---

PERSONAL RELATIONSHIPS:
Marital status: In an early relationship
Significant partner(s): Liselotte Avagnar
How did they meet partner: At Ul'dah's airship landing pad. Suen was bumming around, Lise was looking for any kind of silly work.
Nickname for partner: 'Poshlotte'.
Previous romantic partners: None.

Children: You mad bro
Relationship with children: hue
Step-children: Holy- nope

Important family:
Mother: Suhyi Sihu
Age: 49
Living or deceased: Alive.
Mother’s occupation: Master botanist.

Father: Some wandering Keeper
Age: who cares
Living or deceased: who cares!
Father’s occupation: Probably not important

Siblings:
Describe the quality of relationship with any significant family members: A deep love for her older sister, Selo. A certain anger directed at her mother.
Extended family: None.

Friends:
Best Friend: Raih Unaze
Describe relationship with friend(s): A big crush, that is slowly fading, evolving into friendship.

Additional information:
---

RELATIONS:
How does the character relate to...
...Spouse: -
...Lover: Awkwardness, difficulty to admit it
...Past lovers/spouses: -
...Children: -
...Friends: Over enthusiast
...Employer: Deferent and careful with, but sometimes cheeky
...Underlings: if only
...Minions: if only
...Pets: Depends of the pet. But generally likes animals, even if awkwardly. Prefers mechanical devices.
...Strangers: Wary, or familiar.
...Opposite sex: Nothing special, but a bit more wary naturally.
...Same sex: Nothing special
...Family members: Selo: love. Suyhi: anger.
...Competitors: Dislikes.
...Authority: Loathes.
...Enemies: Will kill if required, but more likely will try to survive first.

Additional information:
---

CHARACTER PERSONALITY AND PSYCHOLOGY:
Any psychological issues or illnesses: Cataptrophobia.
Meyers Briggs Personality Type: ISTP-INTP.

What do they love: Technology
What is their passion: Edgy, cool, obscure, spooky lore. Tinkering.
What do they hate: Condescension. Being messed with.
What would they die for: Very little. Perhaps her love.
What do they value: Friendship/loyalty, cynism, pragmatism, defiance.
Secret loves: Sweets, touching things, intimate contact.
Sexual behavior: Inexperienced, can act promiscuously. Believes in a clear distinction between pleasure and romance and doesn't necessarily takes them associated with each other.

Personal philosophies:
Politics: Indifferent on the exterior, but seriously dislikes authority. Is kind of a technocratic anarchist.
Spirituality: Mostly aetheistic, but believes in magicks of course.
Prejudices: Ala-mighans, due to the Autumn Wars and their warlike nature and hypocrisy. Seekers of the Sun and Coeurclaws, she despises their patriarcal society. Lalafells are possibly evil.

Greatest strength: Loyalty, being crafty.
Greatest weakness or flaw: Utter clumsiness.

Their favorite attribute: (About others) The cool factor.
Least favorite attribute: (About others) Condescension.

Biggest secret: Tried to enlist in the garlean military. 
Biggest fear: Besides mirrors, being excluded, facing her past.

Most likeable trait: (About self) Crafty, cynical.
Least likeable trait: (About self) Lack of self confidence.
How are they perceived by others: Either angsty, or endearing.

Proudest accomplishment: Living on her own.
Other accomplishments: Throwing a tantrum and leaving her family.
Biggest regret: Throwing a tantrum and leaving her family.
Most embarrassing moment: When she drunkily let transpire her crush for her friend Raih, and that everybody noticed.
Personality quirks: Can swear like a sailor, is a total scatterbrain, can be a lunatic.
Would they like to change anything about themselves: Her clumsiness and lack of assurance/self esteem.

Short term or long term goals: Getting a manacutter. Maybe someday create manacutter racing and living on and around the ring.

Heroes or role models: Cid Garlond, Raya-O Senna, possibly Leofard if she knew about him.
Negative role models: The Coeurlclaw King.
Biggest life influence: Garlemald.

Likes or dislikes:
Favorite book, movie, music, etc: Probably something super cool and spooky.

Additional information:
---

PAST HISTORY:
Hometown: Lucky Autumn.
Past relationships: None.
First love: Raih Unaze
First sexual experience: No true/real one.

Major childhood events:
Best memory: Loafing in the forest, tree-hugging, sneaking on Castrum Oriens.
Worst memory: The ensueing series of dramas when she fled her home and tried to enlist in the garlean military.
Saddest memory: No true one yet.
Quality of childhood: Simple and carefree.

Educational experience/level: Self-taught for engineering/tinkering. Her mother for her elementary skills in botany.
Significant school experiences: -
Special skills or training: Magitek rigging, tinkering, engineering, salvaging, innate understanding of technology, elementary skills in botany and firearms. 
Anything un-skilled, needs work: Lots of stuff.
Hobbies: Reading, spooky stuff, cool stuff, bumming around.

Major illnesses, accidents or traumas: Cataptrophobia.

Police record/criminal record: A few minor thefts, got involved in an incident between the Flames and Garleans around Meridianum.

DAILY LIFE:
(Assuming that this is a typical day, and he is neither out traveling nor successful in finding work.)

Lives at night, like a good Keeper of the Moon. 

Additional information:
---

BACKSTORY:
... Summary on the wiki.


RE: Incredibly Detailed Character Planning Sheet - Kilieit - 08-29-2016

...okay, you got me.

Necessary disclaimer... please don't meta-game any of this. If you do, I will ignore you. If you think it would be fun to do a plot revolving around something I've written here, for the love of god contact me OOCly first so we can discuss it. I'm completely open to his backstory stuff and his secrets being discovered and becoming relevant, but not when it's sprung on me without prior permission. Thanks

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RE: Incredibly Detailed Character Planning Sheet - MaverickMissy - 08-31-2016

It makes me happy that people are getting such use out of this. Smile If it helps people concoct things they may have otherwise not thought of regarding their characters, then I'm happy. Big Grin

ChocoboChocoboChocobo On to the next! ChocoboChocoboChocobo


There you go! @_@ - Kuji The GR8 Wolf - 09-04-2016

THE BASICS:
(may change if i cant use the name after character creation)
Character name: Yan Aize, Liu Yaxi, Ai Shinozaki, Yang Yi, etc.
Nickname: (depends on the name above)Origin of Nickname: -^
Birthdate: 30th Sun of the 3rd Umbral Moon
Place of Birth: Southern Thanalan, Town of Little Ala Mhigo
Ethnicity: Lalafell
Religion: Worships the Twelve, spec. Halone.

Height: 3"2.2"
Weight: 40 lb
Body type: Slim
Eye color: Blue
Glasses or Vision Enhancements: No
Skin tone (pale, tan, olive, brown, etc) Pale
Face shape: (round, square, oval, chubby, heart-shaped): Round
Prominent features: Hair, Ear-rings, Eyes
Tattoos or distinguishing marks: Black eye-liner around the eyes
Casting choice (what actor do they resemble?): No one, but uses a Gothic like image

General health:
Disabilities, illnesses, or weaknesses: Anxiety, Overthinking Everything

Fashion and style:
Special jewelry: Aetherial Garnet Earrings (special), enchanted for communication among other things.
Hair color: Black, with red highlights
Hairstyle: Typically shoulder-length
Grooming: Re-applys red hair dye for the highlights, for the end tips of the hair.

Additional information:
Garments variety base on what the character is doing. Mining she wears tunics for mining safely, and effectively. Making armer protective eye wear and heavy duty gloves. Same goes from making weapons. She has always made her own equipment. In-which shes highly known for, and often made alot of gil doing so.

COMMUNICATION SKILLS:
Languages spoken: Eorzean.
Accent or dialect: Standard accent for Eorzeans, though with a very dark often gothic difference from her brother and sister Lalafells.
Vocabulary/reading level: Very good. She was mentored throughout life by her parents, father being a weaponsmith and mother a blacksmith. 
Voice tone: Calm, dark sometimes, but firm,
Favorite phrases: "Its All Good in The Hood" "Konnichiwa (Hello)" "Wana Hear a Joke?"
Do they curse: Swaring under her breath in intense/baffling situations.
Demeanor: Typically calm or lil bit of an attitude.
Mannerisms: hard-work and respect, but distant and overly quiet while over-thinking everyithing.
Gestures: Bowing her head, stomps her foot on the ground , plays with her hair, overly cute when seen lost in thought.
Habitual behaviors (nail-biting, drumming fingers, hair fixing, etc.): Hair fixing, holding her hands behind her back.
Posture: Hands behind her back with one leg behind the other, head tilted to the right or left based on her mood, staring off into nothing.

PROFESSIONAL INFO:
Current occupation:  Miner/Armorer/Blacksmith
Level of job satisfaction: High Standards
Years at current occupation: Miner (1) /Armorer (1)/Blacksmith (1)
Income: Fluctuates depending on job, enough to be comfortable with high necessities.
Professional skills: Gladiator (training); Mineral mining, Crafting Metals for Armor and Weapons.
Combat skills: Close-combat with swords and shields. Some magic to heal her own wounds.

Additional information:
---

LIVING CONDITIONS:
Place of residence: Drifting around alot but made a home in Limsa Lominsa.
Type of residence: Inn.
Surrounding area (city, rural, etc): City.
Describe residence: A mid-size, cozy, known inn with good drinks and a kind staff. Her rented room is big and cluttered with organized armors, metals, weapons, minerals, market spread-sheets/prices, and maps. 
Who do they live with: No one.
Pets: None (plans to one soon).
Overall quality of living conditions: Very organized.
Home décor: Work in procgress - a bed, a nightstand, a chair, a chest. Walls are full of hanging tools, save for a few pinned maps and minerals for research.
Important features of home: Lots of Mannequins for trying on armors, weapons stands to hold weapons, chests filled with different types of low-to-high minerals. Etc.

Type of vehicle: Bennu and a Chocobo
Age of vehicle: Unknown for her Bennu, chocobo appears to be an early adult.
Defining characteristics of vehicle: Bennu red with orange for the tips of the wings and tail, chocobo with scoot black feathers.
Quality of vehicle: Her Babe's!
Describe vehicle: Brave but over-protective chocobo that Found being badly hurt surrounded by wild dogs. When She first found him, his feathers were bloody and broken, but as she took care of the bird, then later their true brightness began to show through. Kujiza isn't a large bird, and due to his upbringing, he has a thing about being over protective of her, and envy by other chocobos. Kujiza likes to be close to Her, for her comfort and protection.

Additional information:
---

PERSONAL RELATIONSHIPS:
Marital status: None
Significant partner(s): None
How did they meet partner: Unknown
Nickname for partner: None
Previous romantic partners: None

Children: None
Relationship with children: Unknown
Step-children: None

Important family: (will change based on my character's name later)
Mother: Yayamo Manarido
Age: 45
Living or deceased: Living
Mother’s occupation: Blacksmith

Father: Zorido Manarido
Age: 52
Living or deceased: Living
Mother’s occupation: Armoer

Siblings: 2 Older Brohers
Describe the quality of relationship with any significant family members: Loved by her parents, loathing rivalry between him and her older brothers, Fafajoni and Jajariku.
Extended family: None

Friends: Few
Best Friend: Currently? None
Describe relationship with friend(s): Mostly those within both her mother's blacksmith store and father's armor shop.Still no friends yet from the gladiator, marauder, conjurer guilds.

Additional information:
---

Relations:
How does the character relate to:
Spouse: Unknown
Lover: Unknown
Past lovers/spouses: Unknown
Children: Unknown
Friends: Unknown
Employer: Respectful
Underlings:
Minions:
Pets: Spoiled, Curious, gentle.
Strangers: slient, distant.
Opposite sex: flirty 
Same sex: Hardly impressed, but gets alone with them.
Family members: Hatefulness towards her borthers, but loves her parents to heart.
Competitors: Honor and respect
Authority: Obedient to only her master's and teachers
Enemies: No mercy, especially with the lives of close to her are on the line.

Additional information:
---

CHARACTER PERSONALITY AND PSYCHOLOGY:
Any psychological issues or illnesses: Anxiety, Overthinking Everything
Meyers Briggs Personality Type: INTJ

What do they love: Family, Work, Mentors
What is their passion: To Protect everyone
What do they hate: Her brothers, those who hurt others, beggers, careless people, highly rich people who care only for coin and not his/her follow man.
What would they die for: Honor, Protecting those cloth to her and those who need it.
What do they value: Honor, Respect, Friendship, and Hard-work
Secret loves: Adorable animals, high quality equipment and minerals, sweets, same sex
Sexual behavior: Kinky, flirty 

Personal philosophies:
Politics: Distant, uninvolved, supporter of personal freedom and creativity.
Spirituality: Worships the Twelve, with Azeyma as his patron deity. Accepts others' beliefs, such as those held by races.
Prejudices: Not very prejudiced, being a imaginative/strategic sort. She is intimidated by some female lalafells for their looks, having a mate but not to show it.

Greatest strength: Honor , Hard-work & Loyalty
Greatest weakness or flaw: Intimidated by female lalafells

Their favorite attribute: (others) Optimism/hope.
Least favorite attribute: (others) Cruelty, selfish.

Biggest secret: Into the same sex, but goes both ways
Biggest fear: That her biggest secret will be discovered by her parents

Most likeable trait: (About self) Creative, Passionate. 
Least likeable trait: (About self) Being Intimidated.
How are they perceived by others: Depends. Often Respected and known for her work.

Proudest accomplishment: Having a supportive parents.
Other accomplishments: Becoming a successful Paladin to protect people. Becoming an Leader of her own free company.
Biggest regret: Not having loving brothers.
Most embarrassing moment: Her face turn red very quickly when meets a cute female lalafell or male.
Personality quirks: Too honest, works often to the point of passing out.
Would they like to change anything about themselves: Her physical and mental strength. She desires to be stronger and to surpass her superiors.
 
Short term or long term goals: To protect those she cares about, and to complete her work.
Obstacles: Bring short

Heroes or role models: Mother and Father
Negative role models: Her Brothers Fafajoni and Jajariku
Biggest life influence: Her Parents

Likes or dislikes: female lalafell's/ other females (like), cruelity (dislikes), cute animals (likes), sweets (likes), hard-work (likes), lazyness (dislikes), honest man (like).
Favorite book, movie, music, etc: Unknown

Additional information:
---

PAST HISTORY:
Hometown: Little Ala Mhigo
Past relationships: Romantically none
First love: None
First sexual experience: None

Major childhood events:
Best memory: Finding a rare shiny mineral when playing around her home.
Worst memory: Brothers picking on her and taking her stuff.
Saddest memory: Seeing her grandfather pass away.
Quality of childhood: Loved but sheltered.

Educational experience/level: Home taught through books and learning from her experienced mother and father. Knows basic history, geography, mathematics, and biology.
Significant school experiences:  Apprenticeship at the Gladiator, Armorer, Blacksmith, Conjurer, Marauder, and the Mining Guild's each for several months.
Special skills or training: Gladiator, Armorer, Blacksmith, Conjurer, Marauder, and the Mining
Anything un-skilled, needs work: All protection and healing forums of magic, cooking, making time for others.
Hobbies: Finding rare items, reading cartoons, making money off her work, running her own company, and playing with her 2 pets.

Major illnesses, accidents or traumas: Anxiety, Overthinking Everything

Police record/criminal record: stealing food even if its to help her family

DAILY LIFE:
Morning routine: Work
Afternoon routine: Work
Evening routine: Relax
Sleep habits: balls up in the covers only her nose sticking out.

Additional information:

BACKSTORY:

Born in little ala mhigo in the harsh desert. Her mother was a blacksmith while her father was a armoer, they both raised and taught their daughter how to work in their fields. Her brothers where always mean and rude to her giving her a reason to hate them alot. Went to learn other stuff then what her parents had been teaching her, becoming a gladiator, while also learning different skills from conjurer for healing and protective magic, marauder, and mining.


RE: Incredibly Detailed Character Planning Sheet - pell - 09-04-2016

Woo, I did it. This was a great exercise, seeing as Qo'an is a new toon for me.

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RE: Incredibly Detailed Character Planning Sheet - Taejin - 09-05-2016

THE BASICS:
Character name: Taejin Gensei
Nickname: Tae
Origin of Nickname: Pet name given by a fellow free company member. It stuck.
Birthdate: 27th Sun of the 2nd Astral Moon (March 27th)
Place of Birth: Unknown (raised in Doman border village)
Ethnicity: Unknown
Religion: Doman Worships the Twelve, primarily Llymlaen

Height: 3 fulms
Weight: 32 ponze (don't quote me on this, just a generalization)
Body type: Popo- ...small
Eye color: Left- Deep blue, Right- Violet
Glasses or Vision Enhancements: None
Skin tone (pale, tan, olive, brown, etc): Pale
Face shape: (round, square, oval, chubby, heart-shaped): Chubby
Prominent features: None
Tattoos or distinguishing marks: Clan tattoo on left cheek
Casting choice (what actor do they resemble?): Won't even attempt this one

General health: Healthy
Disabilities, illnesses, or weaknesses: Poor control of non-lightning/wind aspected aetherial energies (Does that count?)

Fashion and style (what do they wear, how do they wear it?): Prefers a combination of form and function. Dons "classy" apparel to look presentable, yet wears heavy duty crafter gloves/boots and body armor under his outfit in case of emergencies. VERY RARELY seen without his bowler hat.
Special jewelry: None
Hair color: Dark blue w/ violet tips
Hairstyle: Tied back into a ponytail
Grooming: Very neat

Additional information:


COMMUNICATION SKILLS:
Languages spoken: Eorzean, Doman
Accent or dialect: Limsan-influenced, Doman accent will fade in or out when agitated
Vocabulary/reading level: Educated
Voice tone: Soft-spoken
Favorite phrases: "...Morning." (He's so withdrawn from the concept of time, he's decided to make this his standard greeting)
Do they curse: Prefers not to
Demeanor: Courteous
Mannerisms: 
Gestures: Crosses arms
Habitual behaviors (nail-biting, drumming fingers, hair fixing, etc.): Spins wrench in hand when thinking
Posture: Stands straight, head down

PROFESSIONAL INFO:
Current occupation:  Engineer
Level of job satisfaction: Very satisfied
Years at current occupation: 7
Income: Steady (enough to maintain and furnish a home)
Professional skills: Armorsmithing, Blacksmithing, Goldsmithing
Combat skills: Marksmanship (both archery and firearms), Use of Magitek in combat, Pugilism, close qurters combat with short blades, Doman shinobi arts

Additional information:


LIVING CONDITIONS:
Place of residence: The Goblet, Western Thanalan
Type of residence: small house
Surrounding area (city, rural, etc): suburban
Describe residence: Unassuming, quiet... except for the forge in the back
Who do they live with: No one Sad
Pets: None
Overall quality of living conditions: Better than average
Home décor: ...Well; its comfortable, at least
Important features of home: Again, the forge.

Type of vehicle: Enlil (White Lanner)
Age of vehicle: Unknown
Defining characteristics of vehicle: The bubbles
Quality of vehicle: Near fully recovered
Describe vehicle: Found injured during an expedition into the Vanu territory of Neverreap, Taejin decided to nurse it back to health after noting its similarities to trained cloudkin back in Doma. Of course, Tae being a Lalafell, he rides on ITS shoulders.

Additional information:


PERSONAL RELATIONSHIPS:
Marital status: Single
Significant partner(s): None (The sad just keeps coming...)
How did they meet partner: SO
Nickname for partner: MUCH
Previous romantic partners: SAD

Children: None
Relationship with children: N/A, though checks on the Miqo'te child in Idyllshire every so often
Step-children: None

Important family: the Gensei clan
Mother: Yurei Gensei
Age: Est. early 80s
Living or deceased: Living(?)
Mother’s occupation: Shinobi (assumed retired)

Father: None
Age:-
Living or deceased:-
Father’s occupation:-

Siblings: None
Describe the quality of relationship with any significant family members: None

Extended family:-

Friends: Would like to expand this one)
Best Friend: Bakkuda Gensei
Describe relationship with friend(s): Snarky, almost caustic back and forths between them, but will always have each others back. Pretty much platonic life partners.

Additional information:

How does the character relate to:
Spouse: -
Lover:-
Past lovers/spouses:-
Children: Doting
Friends: Supportive
Employer: Tends to generalize orders
Underlings:-
Minions: Don't get me started~
Pets:-
Strangers: Silent
Opposite sex: Curl up into a ball and hyper-venti- I-I mean, Nervous
Same sex: Timid
Family members: Elation
Competitors: ...eh.
Authority: Won't fight it, but doesn't fully care for it.
Enemies: Pure, focused aggression ( tranquil fury, or if reaching his immensely high boiling point, straight unstoppable rage)

Additional information:


CHARACTER PERSONALITY AND PSYCHOLOGY:
Any psychological issues or illnesses: Acute Avoidant Personality Disorder 
Meyers Briggs Personality Type: ISFJ

What do they love: Magitek
What is their passion: Engineering
What do they hate: Subjugation
What would they die for: Friends and Family
What do they value: Relationships
Secret loves: Cute things ...don't judge me.
Sexual behavior: None...Sad

Personal philosophies: "A man's worth is defined by no one but himself; but only through bonding with others are our lives enriched"
Politics: Prefers to avoid 
Spirituality: Low-key
Prejudices: None (See philosophy)

Greatest strength: Remaining calm under pressure
Greatest weakness or flaw: Indecisiveness

Their favorite attribute: Outgoing...ness
Least favorite attribute: Disdain

Biggest secret: He's an ex-Garlean operative
Biggest fear: Dragons (Silvertear'll do that)

Most likeable trait: Patience
Least likeable trait: Tends to disappear from conversation
How are they perceived by others: Kind, if withdrawn

Proudest accomplishment: Surviving Silvertear
Other accomplishments: becoming a succesful engineer
Biggest regret: Surviving Silvertear
Most embarrassing moment: Obtaining the Wind-Up Succubus minion
Personality quirks: Spacey
Would they like to change anything about themselves: Be more assertive

Short term or long term goals: None. Lives day by day
Obstacles: Dravania

Heroes or role models: His adoptive mother, Yurei
Negative role models: Garlemald
Biggest life influence: the Battle of Silvertear Skies

Likes: Magitek, guns, cute things, food, sleeping, rest, conversation
Dislikes: Violence, dwelling on the past, dragons, exploitation
Favorite book, movie, music, etc: -

Additional information:



PAST HISTORY:
Hometown:  No Name

Past relationships: -
First love:  Mide... believe it or not.
First sexual experience:-

Major childhood events: Being rescued from the pillaged caravan and adopted into a shinobi family
Best memory: a race with Bakkuda to see who claimed the life of an assassination target first... good times. It was a draw.
Worst memory: Bakkuda winning the next one, and NEVER LETTING HIM FORGET IT.
Saddest memory: Leaving home as a Garlean conscript
Quality of childhood: In his specific circumstance, good; if unorthodox.

Educational experience/level: Learned. Can read and write. Knowledgeable in engineering and magitechnology, both modern and ancient.
Significant school experiences: Lost track of time while perusing texts at the Skysteel Manufactory, ignoring his lesson to learn the intricacies of the Aetherotransformer. Failing to get his attention, Rostnsthal shot and completely destroyed said text. Neither Stephanivien nor Taejin were amused.
Special skills or training: Machinistry, Engineering (Metalworking, both overt and minute) 
Anything un-skilled, needs work: Aether control
Hobbies: Sleeping

Major illnesses, accidents or traumas: Harbors an intense aversion to dragons, having barely survived and escaped the Battle of Silvertear Skies. Avoids Mor Dhona and Dravania by extension (though recent developments in the Dragonsong War are beginning to curb this mindset.)

Police record/criminal record: None

DAILY LIFE:
Morning routine: Routine?
Afternoon routine: What
Evening routine: Routine?
Sleep habits: Whenever he's not busy.

HOLY Jesus, I no longer have a good reason to not have my Wiki finished.


RE: Incredibly Detailed Character Planning Sheet - Cecily Jisi - 09-05-2016

THIS IS INSANE!! So I'm gonna give it a go!
[Image: 14257594_1121931617901363_8621793560286011766_o.jpg]
THE BASICS:
Character name: Cecily Jisi
Nickname: Sometimes "Ceci" with close friends.
Origin of Nickname: Not really hard to guess.
Birthdate: 7/1/1554 (had to do math on this one)
Place of Birth: Gridania
Ethnicity: Miqo'te
Religion: I mean... not really?

Height: 5ft. 6in.
Weight: You don't ask a girl her weight!
Body type: Slim, a little bit busty.
Eye color: Purple (one is brighter than the other for a subtle detail)
Glasses or Vision Enhancements: Usually wears glasses. Doesn't really need them.
Skin tone (pale, tan, olive, brown, etc): A tad paleish
Face shape: (round, square, oval, chubby, heart-shaped): sorta roundish
Prominent features: A scar across the face (added to symbolize the ending of Before the Dawn)
Tattoos or distinguishing marks: See above
Casting choice (what actor do they resemble?): Physically? I dunno. Voice-wise? Laura Bailey.

General health: Pretty good all around
Disabilities, illnesses, or weaknesses: Has a bit of Madness in her after visiting the World of Darkness more than once.

Fashion and style (what do they wear, how do they wear it?): Usually something sleek or comfy, all depends on the glamour she uses.
Special jewelry: The Yo-Kai Watch. You will always see it on her.
Hair color: Mint green with chocolate brown highlights.
Hairstyle: (Minfilia's from the Mog Station.)
Grooming: Showers almost daily.

Additional information: I'll think about it near the end.


COMMUNICATION SKILLS:
Languages spoken: Whatever the normal language is (Let's just call it English), and some Drivanian she learned from an old Auri (see backstory)
Accent or dialect: Not really much of one (pain in the ass to type that way)
Vocabulary/reading level: Above average, but nothing too special.
Voice tone: Like Laura Bailey in the Saints Row games. (See example here: https://www.youtube.com/watch?v=ld9MAqfVqiE )
Favorite phrases: "Not with that attitude!" "Nothing in this world is a coincidence. Everything is inevitable."
Do they curse: "What's a filter?"
Demeanor: Energetic, a bit hot-headed at times, but also quite shy.
Mannerisms: (See voice tone)
Gestures: Very expressive. She tends to be very "animated"
Habitual behaviors (nail-biting, drumming fingers, hair fixing, etc.):
Posture: Pretty good I guess.

PROFESSIONAL INFO:
Current occupation: Is travelling a job?
Level of job satisfaction: Meh?
Years at current occupation: A few now.
Income: None.
Professional skills: Pretty good at mining alumen (not good at selling it)
Combat skills: LVL 60 BLM good.

Additional information: Again, see end.


LIVING CONDITIONS:
Place of residence: A rented room in the Quicksand
Type of residence: Rent
Surrounding area (city, rural, etc): Ul'Dah
Describe residence: It's a room in the Quicksand inn.
Who do they live with: Momodi
Pets: (Depending on the minion out)
Overall quality of living conditions: Again, it's the Quicksand inn.
Home décor: The inside of a room in the Quicksand inn.
Important features of home: IT'S A FUCKING INN! SHE HAS NO REAL HOME!!

Type of vehicle: Stolen Magitek Reaper Armor.
Age of vehicle: She's had it for a couple months now.
Defining characteristics of vehicle: Giant metal death machine.
Quality of vehicle: Has modifications added.
Describe vehicle: It's a standard Magitek Reaper-class Armor suit with modifications including speakers (she loves using music to set the mood), a function that makes the Armor "roar", simple AI functions including detecting hostile targets and activating defensive measures.

Additional information: See end (if I have any at this point)


PERSONAL RELATIONSHIPS:
Marital status: Single
Significant partner(s): None
How did they meet partner: Who?
Nickname for partner: Empty space!
Previous romantic partners: Still none

Children: Noooooope
Relationship with children: None
Step-children: Who would want to marry Cecily?

Important family:
Mother:
Age:
Living or deceased: (All you need to know is both parents were killed when Cecily was 2. That's all she remembers of them)
Mother’s occupation:

Father:
Age:
Living or deceased: (All you need to know is both parents were killed when Cecily was 2. That's all she remembers of them)
Father’s occupation:

Siblings: Nooooooone
Describe the quality of relationship with any significant family members:

Extended family: Still none

Friends:
Best Friend: Tammy.
Describe relationship with friend(s): Freely makes sex jokes with each other.

Additional information:

How does the character relate to:
Spouse: None
Lover: None
Past lovers/spouses: None
Children: None
Friends: Some really good ones
Employer: Momodi maybe?
Underlings: None
Minions: (She likes having a lot of wind-ups)
Pets: Depends on the minions she has out
Strangers: Who are you?
Opposite sex: Sup I guess?
Same sex: See video: https://www.youtube.com/watch?v=p_S-mCstfSI
Family members: Dead.
Competitors: Will die >Big Grin
Authority: "I'll comply to the best of my ability... or fucks to give."
Enemies: "Those guys suck."

Additional information:


CHARACTER PERSONALITY AND PSYCHOLOGY:
Any psychological issues or illnesses: Has a bit of madness in her head thanks to the World of Darkness visits mentioned before. Also some Aspergers Syndrome.
Meyers Briggs Personality Type: That's uh... too complex for me to understand.

What do they love: Food, Magitek technology, and fluffy things (i.e. Moogles and Komasan).
What is their passion: Seeing the world.
What do they hate: Racism.
What would they die for: The usual "I fight for my friends" shtick.
What do they value: Not being a general dick.
Secret loves: None.
Sexual behavior: The booty is everything, baby.

Personal philosophies: No such thing as coincidence, and there is no sanity clause.
Politics: "Nanamo is very adorable."
Spirituality: Not really :/
Prejudices: A bit wary about those living in Ishgard because of how judgmental they can be.

Greatest strength: Her unpredictability.
Greatest weakness or flaw: A fine, round booty.

Their favorite attribute: Not sure I completely get the question.
Least favorite attribute: Not sure I completely get the question.

Biggest secret: If I told you, it wouldn't be a secret!
Biggest fear: Abandonment.

Most likeable trait: Those with the understanding and patience towards Cecily.
Least likeable trait: Being a dick.
How are they perceived by others:

Proudest accomplishment: Stealing a suit of Magitek.
Other accomplishments: Travelling into the World of Darkness, obtaining the Yo-Kai Watch, learned Drivanian from an Auri.
Biggest regret: What's that?
Most embarrassing moment: (In-game: Spending most of Final Steps of Faith eating dirt)
Personality quirks: Unpredictable at times.
Would they like to change anything about themselves: (In-game: Give Cecily one of those Dusk Elezen tattoos that go over the eye so I can make her look corrupted with Phazon from Metroid Prime)

Short term or long term goals: Just making money right now.
Obstacles: The goddamn Market Board being over-saturated as hell with crap.

Heroes or role models: Cecily Harvey.
Negative role models: I don't understand the question.
Biggest life influence: Legends of heroes from long ago (AKA past Final Fantasy titles)

Likes or dislikes:
Favorite book, movie, music, etc: Book; "How to Archer: The Ultimate Guide to Espionage and Style and Women and Also Cocktailes Ever Written" by Sterling Archer. Movie; THOSE EXIST IN EORZEA?! Music; quite a lot. Jazz, Celtic Metal, and anything else that helps set the mood.

Additional information:



PAST HISTORY:
Hometown: Gridania

Past relationships: None
First love: None
First sexual experience: A lady never tells~

Major childhood events:
Best memory: Finally leaving Gridania to see the world.
Worst memory: I mean, parents getting killed at two kinda sucks.
Saddest memory: I mean, parents getting killed at two kinda sucks.
Quality of childhood: Homeless for the most part.

Educational experience/level: Enough to get by.
Significant school experiences: I guess in BLM magic.
Special skills or training: THM and BLM training.
Anything un-skilled, needs work: Every other Class.
Hobbies: Wandering aimlessly, eating, and trying to make money.

Major illnesses, accidents or traumas: None really.
Police record/criminal record: Fortunately none.

DAILY LIFE:
Morning routine: Wake up and get food.
Afternoon routine: Whatever happens happens, man.
Evening routine: Find shit to do.
Sleep habits: Sleeps usually well.

Additional information: I stopped caring about this part.

BACKSTORY: I am making this brief:

Cecily was born in Gridania. Her parents were killed when she was two. She mostly learned from an old Auri man that looked after her every now and then (and sometimes Kan-E-Senna). Once she was ready to be on her own, she set off into the world. She eventually began magic teachings from a Dimensional Witch who taught her some rather philosophical understandings for several years. After her teachings, she found herself in Ul'Dah, where she now pays rent in the Quicksand Inn and lives with Momodi.

Sorry, I'm not spending all day thinking off three paragraphs worth of info.


RE: Incredibly Detailed Character Planning Sheet - Sylentmana - 09-16-2016

Oh I live for these types of things! I'll work on it and post it on here within the next couple of days.


RE: Incredibly Detailed Character Planning Sheet - Caspar - 09-16-2016

While I'm not about to reveal everything, there's probably nothing on here that isn't already on my wiki. :D
It would be less fun to just know stuff and not find them out ICly, so I trust other RPers to use what I write OOCly with discretion, and that rule applies to this as well.

THE BASICS:

Character name: Virara
Nickname: Wakuwa ("Pig," uncommon Othardian islander dialect.)
Origin of Nickname: Only known and used by her Master. Derogatory. It was in reference to her appetite and her race's generic figure. Pigs are also surprisingly clever, but her Master belittles her intelligence, so the indirect compliment is dubious.
Birthdate: Unknown 
Place of Birth: Unknown, possibly South Sea Islands or an island community in the Sea of Jade.
Ethnicity: Plainsfolk Lalafell
Religion: Faithless. 

Height: 3'7" and growing. (Unusually tall)
Weight: 50 ponze (Unusually heavy)
Body type: Slim, toned, a bit lanky (For a Lalafell anyway.)
Eye color: Red
Glasses or Vision Enhancements: None
Skin tone: Healthy, a bit flushed. Was once tanned, but has since faded. 
Face shape: Round, soft cheeks, small nose, sharp eyes.
Prominent features: Left eye is permanently dilated from an old injury. Due to constricted iris, one eye appears lighter than the other, and is permanently frozen in a glare. 
Tattoos or distinguishing marks: Several whipping scars on the back, some cut and puncture wounds on the torso, crisscrossing scratches on the hands, forearms and elbows. Most fairly faint.
Casting choice: Akesaka Satomi (Voice)

General health: Abnormally robust physical fitness, strong bone structure, never seems to contract illnesses, sky high metabolism requires constant feeding, unusually warm body temperature.
Disabilities, illnesses, or weaknesses: Arthritic pains in hand joints from training, muscle sores. Severe "Allergy" ranging from nausea to seizures when outside aether attempts to manipulate her body's aetheric flow. (Such as in magical healing, or in teleportation.) 

Fashion and style (what do they wear, how do they wear it?): Dark reddish brown goatskin eye patch, her iconic accessory. A threadbare leather coat, her dhalmelskin climbing jacket, a variety of loose shorts, black leather boots, a few loose, fraying shirts. Often wears just a cloth sash over the chest as an undershirt/undergarment. Virara owns nicer clothing gifted to her by others, but those were more to the proclivities of her friends, and she wouldn't be caught dead wearing a skirt by choice. Almost all her favored clothing tends to be unisex or masculine, either warm or easy to move in, and most importantly, cheap.
Special jewelry: A wooden magatama earring she may have carved herself, a pair of converted arrowhead earrings (To fit in), rose quartz peach-blossom earrings (Gifted, never wears them.)
Hair color: Faded maroon, dyed to resemble Doman black, but ends up looking purple.
Hairstyle: Loose, small pigtails tied high with ribbons. A bit messier and smaller than the game can portray.
Grooming: Careful brushing, takes care of her hair more than anything else in particular. Uninterested in cosmetics and doesn't have much need of them anyway. She's been considered cute before despite her behavior, and some other Lalafell seem to see her as statuesque, for one of their kind anyway. Despite this, she does little to maintain it.

Additional information: Zealously sticks to the same exact look without fail. Violently resists attempts to change her hairstyle from what Master gave her, and never allows others to see her without the eyepatch. 


COMMUNICATION SKILLS:
Languages spoken: Doman (Fluent), Eorzean (Advanced)
Accent or dialect: In Doman, speaks in a rough, low class, masculine way, similar to her Master. In Eorzean, no accent to a conspicuous degree, extremely literal, some odd turns of phrase, but otherwise conversant.
Vocabulary/reading level: Doman (Literate), Eorzean (Mostly literate, though some vernacular confuses her.)
Voice tone: Very quiet, breathy, monotone. In Doman, much the same, though noticeably more rude.
Favorite phrases: "Master is Master," "This is difficult," "I see," "'First Language' (Use of force)," "Do not trouble me," "...," "Vulgar" (Virara's personalized term for all knowledge not learned from Master, not used in as derogatory a sense as the word implies, but carries an insinuation of less innate worth.) 
Do they curse?: In Eorzean, never. In Doman, regularly, but it is imitative, with little emotion behind it.
Demeanor: Icy to the point of resembling a lifeless doll until she moves or speaks. When in combat, an intense, unsavory zeal surfaces from deep within, though it is muted and filtered through her flat affect. Outwardly uninterested in conversation, blunt to a fault and extremely literal. Sometimes almost childish in her curiosity, but hides it as well as she is able.
Mannerisms: Loosening and tightening her hands at the approach of others, glancing at the hands, feet, and chest of any new face in one motion.
Gestures: Nodding, scratching her chin in thought, pressing a hand over her heart, flexing her fingers and knuckles.
Habitual behaviors: Staring, even when it would be rude. She stares with such intensity that it's honestly pretty creepy, even for people she seems to get along with.
Posture: Straight, with a relaxed yet tense attitude that betrays her martial arts training to the initiated. 

PROFESSIONAL INFO:
Current occupation: Sellsword (Unofficial). Previously vagrant, laborer.
Level of job satisfaction: None in particular. Work only interests her insomuch as it provides food, gear, and shelter. If it can enhance her training, so much the better.
Years at current occupation: A month at best. 
Income: At Neverfar's Tavern discretion. Some side money from the few leves she can acquire and day labor jobs. Almost all of it used up by food and maintenance costs.
Professional skills: Many minor skills, but nothing to a professional level. At best she is an unskilled laborer with some background in gardening and fishing. No experience marketing herself or negotiating a contract. Frequent accidents and damage to tools/products make her ineligible for most work. 
Combat skills: Martial artist (Extreme proficiency), rope dart (Improvised weapon), throwing objects at lethal velocity. Stealth and burglary proficiency. Focused stare occasionally can cause nervous torpor through unknown, possibly hypnotic means, but this is unconscious and accidental, very rare. Understanding of common and uncommon martial arts styles. Observational insight. Focused, meditative mind. Acquired immunity to common animal and alchemical toxins. Minor knowledge of torture methods. Not very skilled at military strategy or squad-large scale tactics. 

Additional information: Virara cannot use magic. An attempt to teach her how to open a Chakra failed, though the potential is there given sufficient time. It is unknown whether her aetheric condition is physical or the result of a mental block.


LIVING CONDITIONS:
Place of residence: Neverfar's Tavern, Mist
Type of residence: Tavern, mercenary guild and aetherical research organization
Surrounding area (city, rural, etc): Mixed residential and commerical Lominsan neighborhood
Describe residence: A converted storeroom, stuffed behind the wall of the mercenary training area
Who do they live with: Mercenaries, tavern employees, other friends of the Company
Pets: (Top Secret) One centipede. Two tarantulas. One black scorpion. Two chigoe larvae. One small praying mantis. Virara does not name them nor will admit to having them or acknowledge them as pets. Wants to expand her collection to fighting beetles from overseas, but they are impossible to find... 
Overall quality of living conditions: Spartan, but that's how she likes it. She owns very little aside from training equipment, books for cultural study, a few large sacks and a bedroll.
Home décor: Nothing, except for an out-of-place bonsai tree. Her living space is otherwise devoid of personal touches. 
Important features of home: (Top Secret) Her collection is hidden in jars under her bed. Virara never admits to having hobbies, stressing that her training is the only thing that matters, yet despite this she finds herself unconsciously drawn to collecting bugs. 

Type of vehicle: Tebasaki (Chicken Wing), a shedding, extremely ugly runt of a chocobo
Age of vehicle: 10
Defining characteristics of vehicle: Ornery, violent, always biting her and pecking her. Often throws her off and wanders aimlessly until she whistles for him again, upon which he may or may not return. 
Quality of vehicle: Noisy, unreliable, uncomfortable ride, no special features, breaks down frequently, unsafe
Describe vehicle: He looks more like a crow than a Chocobo at times, such is his unattractive, inky coat and long coarse feathers. He may be a mutt of various Chocobo breeds, or some outlier. He can glide short distances in a manner similar to the aether-riding Ishgardian Black Chocobo, but he generally refuses to do this with Virara on his back. Though he hates her, he always comes eventually if she whistles-just at his own leisure. Tebasaki likes Curiel roots and biting people. He dislikes anything smaller than him and hates anything larger than him. His "hobbies" are bullying the weak and wandering aimlessly looking for females. (A quest doomed to failure given that they're generally monopolized by the Ishgardian stables, but he is stubborn.)

Additional information: Virara was scammed into buying Tebasaki by a few rogue poachers trying to get rid of their illegally acquired mount. Because he wanders and is very crafty, he's evaded capture so far, and it is hard to link him to Virara since he doesn't outwardly recognize her as his owner. As you can see, he is as much of an asshole as a bird can be, but that may be because Virara also considers him an emergency food source. That is the source of his name.


PERSONAL RELATIONSHIPS:
Marital status: Single
Significant partner(s): None
How did they meet partner: N/A
Nickname for partner: N/A
Previous romantic partners: None

Children: None
Relationship with children: Virara hates kids
Step-children: None

Important family: None that she is aware of
Mother: Unknown
Age: Unknown
Living or deceased: Unknown
Mother’s occupation: Unknown

Father: It's A Mystery
Age: Who knows?
Living or deceased: Un...
Father’s occupation: Known.

Siblings: You must be getting sick of Unknown by now. She's an orphan.
Describe the quality of relationship with any significant family members: Pretty quiet. As in non-existent. Because she doesn't know any family. 

Extended family: Unknown is your friend, your closest family. 

Friends: She is loath to admit having friends, but Chachanji Gegenji, Memeli Meli, Leanne Delphium
Best Friend: Chachanji Gegenji 
Describe relationship with friend(s): Virara takes uncharacteristic interest in their doings and will often unconsciously find herself sticking around with them or being defensive of them, even though she claims to lack any interest in knowing others. 

Additional information: Virara tends to show a developing closeness with irregular interest in their behavior and way of life, which usually irritates or confounds her at first. Normally she is utterly indifferent to other people, so this is a promotion of sorts. Given time, Virara develops an intense loyalty not unlike a faithful hound, but she will never owe up to it. She attaches very quickly to older women as sister figures due to her emotional immaturity. She is highly insensitive, but is capable of some harsh, but useful, insight into others character that may prove useful for close acquaintances if they can endure her cold, vaguely hostile front. 

How does the character relate to:
Spouse: She is ignorant of marital relationships, and so far seems to think a spouse is a wrestling sparring partner. In at least one sense this is correct.
Lover: She has never had one, but if she did, she'd probably only show affection through actions, not words. 
Past lovers/spouses: None.
Children: Never had any, but she surely would be a harsh parent.
Friends: Virara finds their behavior confusing, their interests irrelevant, their emotions unpredictable and wasteful, and their learning and choice of study "vulgar." However, they're fascinating to her, consuming a great deal of her thoughts, and she can't give them up these 'distractions,' no matter how hard she denies herself.
Employer: Virara follows orders without question, and does not make excuses when she inevitably breaks something.
Underlings: She has no underlings. If she had them she would be an intense, ruthless instructor, but one who does not feel she is deserving of the title of teacher. 
Minions: None. See above.
Pets: Virara believes that she keeps the bug collection simply to observe animal behaviors and insect-fighting, to gain insight into Master's mind. However, she feeds them generously, and often live prey. Virara does not name her pets nor does she humanize them in any particular way, yet she continues to keep them around for reasons she seems willfully ignorant of. 
Strangers: A potential enemy until proven otherwise. She is always on her guard. However, Virara was instructed to show reverence to her elders of the same race in order to fit in.
Opposite sex: Virara did not even know there was a difference between boys and girls until about a year before she traveled to Eorzea...
Same sex: See above, except Virara is a bit more inclined to respect older female figures than men. Perhaps it's due to who raised her.
Family members: None known.
Competitors: She behaves coldly, but Virara is pretty hot-blooded inside, and will not take losing lightly no matter the circumstances, Losing to a rival is impetus for change and a learning experience, but also a point of shame. 
Authority: The only authority Virara truly respects is her Master. All others she either listens to out of convenience or informal personal compatibility.
Enemies: "If a foe blocks your path, slay him, whether man, demon, or saint." So she was raised. 

Additional information: 
She regards all people over 25 as 'old' and refers to other Lalafell in that age range by something like "aunt," "uncle," "grandfather," "grandmother," etc. This can be, and has been, unintentionally insulting. 
Until coming to Eorzea, Virara knew almost nothing of the concept of love, familial or otherwise. 


CHARACTER PERSONALITY AND PSYCHOLOGY:
Any psychological issues or illnesses: Phantosmia (Phantom scent.), Lilapsophobia (Fear of typhoon weather.), Merinthophobia (Fear of being bound.) Stockholm Syndrome (Maybe?...)
Meyers Briggs Personality Type: Logistician (ISTJA), though a faintly impulsive and reluctantly emotional one.

What do they love: Nothing (In reality, most likely studying martial arts and Master.)
What is their passion: Studying martial arts, training to kill Master.
What do they hate: Master.
What would they die for: To overcome Master.
What do they value: Master's teachings
Secret loves: None. 
Sexual behavior: Virgin. Not interested in/somewhat ignorant of sex. 

Personal philosophies: 
Master is the ultimate enemy and ultimate source of knowledge, the only being worthy of the zenith of personal respect. All other things in the world have worth, at times even being useful, but they are "vulgar" and beneath her supreme transcendence. She is the strongest, and is thus inherently right. 
There is no sentience without the ability to actively choose to harm someone out of malice or for a contrivance of reasoning, as animals only do so out of a survival need; i.e. murder is an inherent part of personhood. 
Emotions can't be ignored, but neither do they need to last. They're useful insomuch as they drive you to action, but nothing beyond that. They are "straw dogs" meant to be burnt as sacrificial fuel. They aren't meaningless because they're useless; they're meaningless because they are transient. 
Those who lack the ability to defend themselves and make no effort to correct the problem deserve nothing.
Thinking about hypothetical situations is meaningless without strong evidence that it will occur soon. Dreaming about 'what if's' is a waste of time and focus. Likewise, flowery language that obfuscates your point is useless.
Politics: Indifferent. She doesn't even hate the Garleans, and only considers them an enemy because her Master fought against them during their conquest of Othard.
Spirituality: In Virara's words, "The gods don't know me, and I don't know them." She practices some Doman spiritual rituals unconsciously, but only out of imitation, not sincere piety. She has no particular reverence for the Twelve either. 
Prejudices: Virara irrationally fears and hates bald people, specifically those who aren't old enough to be naturally balding yet either are missing or have shaved their hair. Other than that, Virara is incapable of racism as she doesn't particularly distinguish between different cultures on a level higher than "I understand this well," or, "They confuse me." That being said, her manner of thinking/speaking have led her to make remarks that are unintentionally culturally insensitive in the past.

Greatest strength: The ability to empty one's heart and accept everything surrounding her, either to learn or to be unaffected by turmoil or fugitive thoughts. 
Greatest weakness or flaw: Inflexibility, the inability to change paths or connect with others.

Their favorite attribute: Self-control
Least favorite attribute: Self-pity

Biggest secret: Her strange disability that prevents her from manipulating her own aether. 
Biggest fear: She refuses to consciously acknowledge it, but the idea that she might die long before she is ready to face Master again. Generally that something will interfere with her seeing Master again.

Most likable trait: Earnest
Least likable trait: Insensitive
How are they perceived by others: Severe, unemotional, rude, curious, reliable, honest, foreign, violent, ruthless, uncultured, thuggish. 

Proudest accomplishment: When she was deemed worthy to go on a training journey by Master.
Other accomplishments: Killed a shark with her bare hands, helped defeat a spirit posing as a false primal, assisted in routing a conspiracy between mining families, fought with materia-enhanced tribeswomen, survived a long fall from an airship into the ocean, help slay a band of vicious pirates, helped thwart a terrorist bombing plot in Ul'dah. 
Biggest regret: She will not recognize it. A smaller one Virara is vaguely aware of is indirectly pushing some close friends toward harsh training and violent situations in order to become closer to her. 
Most embarrassing moment: The first time she was forced to wear a dress.
Personality quirks: Virara remembers the names of almost everyone she meets. However, almost as if she is trying deliberately to convince herself they don't matter, refuses to use them for anyone but those closest to her, preferring to use a lazy nickname like "Bottle Man," or "Animal Keeper." She will use their name if pressured enough, but only reluctantly. 
Would they like to change anything about themselves: Though she is loathe to admit it, Virara would like to be able to better understand the thoughts and feelings of other people, even if she insists it is just to know her potential foes' weaknesses better.

Short term or long term goals: To slay her Master. All short term goals are steps towards this ultimate objective, no matter how small.
Obstacles: She is hounded by a mysterious stalker of dubious humanity, known as Tsuchigumo. This... thing seems to know her Master, but how? 

Heroes or role models: Master
Negative role models: Master
Biggest life influence: Master

Likes or dislikes:
Favorite book, movie, music, etc: None. She has books that she remembers, but they are either informational books, war history and tactical manuals, or grisly "stories" that may or may not have simply been disguised anecdotes from her Master...

Additional information: There are a few people Virara looks up to for information and learning, but they aren't on the level of her Master as a role model. Chachanji Gegenji is probably the most notable of these, as she seems to on some level respect him despite their huge differences in philosophy.

PAST HISTORY:
Hometown: Lymlaen's Necklace, a tiny, unremarkable refugee shanty town on an atoll in the Sea of Jade. More accurately, she was there before the town was constructed from refugee ships that crashed or landed there on the way to Eorzea, so she actually might predate the name.

Past relationships: None
First love: None
First sexual experience: None

Major childhood events: Being stranded, her first encounter with other Spoken, her first successful mugging, being captured by Master, the day Master decided to recognize her as Spoken, the day she started training in the Martial Arts.
Best memory: Doesn't think in terms of "best" or "worst," but probably surviving her first week of training.
Worst memory: Being defeated and helpless at the hands of a particular foe, being bound and needing to be rescued from it.
Saddest memory: An associate (friend) appearing to have killed herself for senseless reasons Virara was incapable of comprehending.
Quality of childhood: Abysmal. There was scarcely anything that could considered even the most fleeting of happiness. However, as Virara doesn't know any other way of life, she considers it nothing special. 

Educational experience/level: Tutored/self-taught. 
Significant school experiences: No formal education.
Special skills or training: Amateur understanding of botany, entomology, and culinary arts.
Anything un-skilled, needs work: Accounting, rhetoric, creative arts.
Hobbies: Bonsai-growing (Insists it is a mental training exercise.), bug collecting (Insists it is to better understand Master and Doman culture to find her weakness.)

Major illnesses, accidents or traumas: Traumatized by a binding and maiming with mythril wire. Has never been sick, even with a common cold... 

Police record/criminal record: Although Virara is guilty of, among other things, murder, manslaughter, assault, theft, vagrancy and tax evasion, in the eyes of the law she's only wanted for property damage in Limsa. Which, well, doesn't mean much. Being something of an unregistered civilian with no permanent residence and living in a city of pirates helps her continue to live free.

DAILY LIFE:
Morning routine: Stretches and run, horse stance, breakfast. Other times, day labor or travel.
Afternoon routine: Wooden dummy training, iron sand training, granite wheel training, lunch. Other times, day labor.
Evening routine: Forms training (secret) or going into the wilderness to fight wild animals at night. Other times, fishing or collecting bugs.
Sleep habits: Virara can sleep deeply anywhere, but typically is able to instantly wake up if she is disturbed. If she has trained hard though she will be out like a light and no amount of noise or even hitting will make her budge. She tries to get 7-8 hours of sleep a day if she can help it.

Additional information: Her routine includes time set aside for work frequently due to her poverty, but it's sporadic. Generally every day is training, from dawn to dusk. She occasionally will adopt a more loose schedule to allow her to spar or to travel to exotic locations to train. The Sea of Clouds is the most frequent one.

BACKSTORY:
A ship wrecked orphan, Virara grew up as a feral child and urchin in her home island's refugee community. Knowing little of society's ways, the girl eventually mugged the wrong woman - the sole practitioner of a diabolic martial art and veteran of Doma's last struggle before Garlemald vassalized them. Treated as a slave and non-sentient animal, Virara's intense will to murder her Master and free herself amused the woman, and from that day on raised Virara as Spoken, giving her her name and training her in the martial arts. Though Virara accepted the training as a way to slay her captor, after years of practice and time spent together, the thought became distant somehow. After helping foil an assassination attempt upon Master, for reasons Virara didn't understand herself, the woman deemed her ready to go on a journey of training and ordered Virara to travel to Eorzea to seek out Hamon Holyfist, whom she had met only once but knew of as a talented fistfighter in those days, and train under or defeat him. Virara did the former, being an occasional sparring partner during his rehabilitation, and left the guild without ever learning of his diminished skill, assuming he was humoring her. 


For more information, vist my character's wiki, denoted in my sig. It's out of date but more or less accurate.


RE: Incredibly Detailed Character Planning Sheet - savail - 10-15-2016

Miyn's was mostly covered by the other thread like this, so I'm gonna put hers in spoilers.  It has more information though since it's not being done from her perspective.

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RE: Incredibly Detailed Character Planning Sheet - Alothia - 11-17-2016

INCREDIBLY COMPLETE CHARACTER PLANNING SHEET
Alothia Starkwood (Because I haven't played her in forever and I need to get back to who she is.

Working on this periodically when I have time. Still incomplete as of now. Just wanted to save it and come back to it later.

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RE: Incredibly Detailed Character Planning Sheet - Shimizu no Koichi - 01-16-2017

Wow! This is insanely helpful. I was just about to build this from scratch myself. Thanks for posting this! Here I go...

THE BASICS:
Character name: Shimizu no Koichi (Koichi Shimizu)
Nickname: "Kochi"
Origin of Nickname: When he was a very small child, he had trouble pronouncing is name. it came out "kochi! kochi!" so his family's servants, who were his primary care-givers, playfully gave him the nickname. Though he used to hate it, he looks back on the nickname fondly. Only his niece, however is allowed to call him that.
Birthdate: 27th Sun of the Second Umbral Moon (4/26)
Place of Birth: Doma
Gender: Male
Ethnicity: Raen Au Ra
Religion: Keeps Thaliak and Nymeia as his god and goddess

Height: 6'9 (shorter than he would like)
Weight: --
Body type: Thinner than he would like
Eye color: Vibrant sapphire blue
Glasses or Vision Enhancements: glasses for his nearsightedness
Skin tone : Pale peach with a pale blue tint
Face shape: oval
Prominent features: His eyes are his most prevalent trait.
Tattoos or distinguishing marks: N/A
Casting choice:  Teppei Koike

General health: He's in good health but long distance running is NOT his favorite past time.
Disabilities, illnesses, or weaknesses: He was frail as a child more-so due to his upbringing than actual illness. This has affected him as an adult (he's very short and thin compared to others his age; not at all athletic) but his health is improving over time.

Fashion and style: He's a "like it when I see it" sort of dresser; he does prefer complete sets of outfits;one piece of mismatched clothing will keep him awake at night. Hid favorite garb is his white-mage robes but he does have an affinity for pointed hats.
Special jewelry: N/A
Hair color: Raven black
Hairstyle: styled and just past the shoulder
Grooming: He keeps his hair styled shorter, but secretly wishes he could wear it as long as possible. He gets enough taunts for looking feminine so he prefers not to add fuel to that fire.

Additional information:

COMMUNICATION SKILLS:

Languages spoken: Doman, Eorzian, Garlian, you name it. He's a book worm and had a lot of time alone in his youth to study.
Accent or dialect: Doman though he hides it well
Vocabulary/reading level: High
Voice tone: He is a "Tenor" who tries to sound like a bass when he's serious, but ends up sounding like a "mom"
Favorite phrases: "Nothing ventured, nothing gained!" "A river stops for no one!" "Chocobo feathers!!! (his clean curse word)"
Do they curse: Not unless he is severely provoked to do so. He prefers things like "chocobo feathers" or "cheese and crackers!!" to actual curses.
Demeanor: Friendly and gentle, but with a lingering hint of sadness in his actions.
Mannerisms: a but of a neat freak and very rigid, especially when it comes to dealing with strangers/acquaintances.
Gestures: when flustered he does speak with his hands often.
Habitual behaviors: compulsive tea drinker especially when upset or when others are upset "your boyfriend stood you up? I'll put the kettle on...."
Posture: very rigid, almost at constant attention.

PROFESSIONAL INFO:
Current occupation: White Mage
Level of job satisfaction: He loves it, however he loves all schools of magic and would be open to all other professions. He's a spell-chucker at heart.
Years at current occupation: 5
Income: Moderate, however he does take many side jobs to help pay for his niece's schooling. Those AP courses don't pay for themselves you know!
Professional skills: He Weaves and makes jewelry as a hobby and hopes to make them into profitable side income.
Combat skills: minimal.

LIVING CONDITIONS:
Place of residence: Was comfortably living in Gridania, but when his niece was accepted into the Archanist's Guild he packed up and moved to Limsa Lominsa
Type of residence: Small apartment
Surrounding area: cityscape and ocean
Describe residence: Very small and ramshackle, he didn't have a lot of time to look for proper housing however the view of the sea is fantastic, and makes up for it.
Who do they live with: his niece, Shimizu no Haruame
Pets: none
Overall quality of living conditions: poor, but he intends to move to save up and move to a modest house by the sea as soon as possible. His niece is welcome, however she will make that decision once her schooling ends.
Home décor: simple but neat furnishings with whatever art they could afford at the time.
Important features of home: A few, lightly burned wall scrolls from his old family estate in Doma that belonged to his father. A small cabinet that holds a shrine to the slain members of his family.

PERSONAL RELATIONSHIPS:
Marital status: Single (sigh)
Significant partner(s): He does have a close relationship with a Roegadyn warrior named Zedyrskylt that he'd really like to see become romantic.
How did they meet partner: On a for-hire job they were both working. They were both looking at a jobs board and got to chatting; they really hit it off.
Nickname for partner: "My Warrior Princess"
Previous romantic partners: just crushes that never reciprocated for one reason or another

Children: N/A
Relationship with children: N/A
Step-children: N/A

Important family:
Mother: Unbeknownst to him, his father's mistress and love of his life, one of the Shimizu family servants named "Kaori." To his knowledge, his cold and distant mother and his father's legitimate wife "Reiko".
Age: N/A
Living or deceased: deceased
Mother’s occupation: Wife to the patriarch of the Shimizu family. Formally a socialite from a very influential family.

Father: Shimizu no Umiuzu
Age: N/A
Living or deceased: deceased
Father’s occupation: Formally a highly influential politician and statesman, as well as an incredibly powerful summoner. His battle prowass was second to none and elevated his family from obscurity to greatness among the Raen. He was the first in his line that was allowed a sur name.

Siblings:
Brother: Shimizu no Ichiro
Age: N/A
Living or deceased: deceased
Relationship: As a child, Koichi worshiped his brother like any younger brother would, however over time and after his brother's death he learned about the monster he really was. Koichi still struggles with this truth but does his best to honor him by raising his daughter of illegitimate and tragic circumstance.

Extended family:

Niece: He loves his nice like he would his own daughter. He would gladly sacrifice anything to see she succeeds and gets a real shot at a fulfilling and happy life.
Best Friend: He's very open with his best friend and professional partner Zedyrskylt, however he does get clumsy and bashful whenever someone points out how "friendly" they are together.

How does the character relate to:
Spouse: N/A
Lover: N/A
Past lovers/spouses:N/A
Children: he likes children but is careful around them.
Friends: He is very distant but cordial at first until he gets to know them better.
Employer: strictly professional
Underlings: N/A
Minions: N/A
Pets: N/A
Strangers: very cautious but friendly
Opposite sex: He's generally comfortable unless it's someone he's attracted to -- then he goes full dork.
Same sex: comfortable
Family members: treasures what few still live, honor those who aren't regardless of who they were.
Competitors: with dignity and respect
Authority: with respect but keeps any questions he has to himself unless he finds it necessary.
Enemies: he never overestimates them; as someone who can't defend himself well an must rely on his "warrior princess" even a common welk is a major threat to him and his loved ones.


CHARACTER PERSONALITY AND PSYCHOLOGY:

Any psychological issues or illnesses: nothing deemed a disorder, however he has very low confidence, stemming from his physical appearance and family legacy and how he feels he doesn't really measure up to his father/brother's abilities. Their death and the aftermath did affect him greatly but raising his niece and re-building their legacy helps him cope.

Meyers Briggs Personality Type: ISFJ "the Protector"

What do they love: His family and friends
What is their passion: Rebuilding his father's legacy and repairing figurative burned bridges in his life.
What do they hate: idleness and stagnation
What would they die for: His Warrior Princess and his Niece.
What do they value: Family, time together, personal relationships
Secret loves: well, it's not secret, but his Warrior Princess, Zedyrskylt
Sexual behavior: very, VERY prudish in public. However, should his beloved ever consent or confirm their relationship -- let's leave it to the imagination Wink

Personal philosophies: "The river stops for no one and never flows backwards!"
Politics: He prefers to stay out of that kind of talk
Spirituality: He has one god and one goddess from which he draws strength but doesn't really subscribe to any one religion.
Prejudices: Though he tries not to be prejudice, at best he mistrusts and at worst he HATES Ishgardians.

Greatest strength: His kindness and ability to "weather the storm" no matter what comes his way -- he keeps it and others together
Greatest weakness or flaw: He does tend to dwell on the past and keep grudges; sometimes he is too over protective and smothering.

Their favorite attribute: His ability to keep calm under pressure
Least favorite attribute: His physical condition (small, un-manly, kind of feminine features) and his ineptitude with women romantically.

Biggest secret: He doesn't know it but he is his father's illegitimate child with the woman he loved; though it shocked and angered many (particularly his elder son and wife), his father claimed him as his rightful son and forbade anyone to reveal the truth to him on fear of exile from the family. He and the others took this secret to the grave. His biggest KNOWN secret is that he loves chocobo memorabilia and had a collection of small figurines as a child.

Biggest fear: Loosing the two remaining people in his life.

Most likeable trait: His sense of clean humor and naivete in "dirty" situations.
Least likeable trait: His "mom" tenancies
How are they perceived by others: Friendly, professional, and a skilled white mage but a bit of an uptight dork. Some, often, question his gender or sexual preferences despite his obvious affection for his Warrior Princess.

Proudest accomplishment: rescuing, naming, and raising his niece into the fine hero she's becoming.
Other accomplishments: escaped Doma after it was razed and kept the Shimizu name alive and honored.
Biggest regret: Not spending more time with his family.
Most embarrassing moment: Confessing his love to Zedyr at the Drowning Wench after completing a big job, only to have her think he was joking, drunk or both. He stopped drinking alcohol after the incident.
Personality quirks:
Would they like to change anything about themselves: Yes, he'd like to be an 8 foot tall, super muscular, ruggedly handsome warrior supreme with ease at romance and his estate/family name intact.

Short term or long term goals: To restore and rebuild his family and honor his father's legacy.
Obstacles: His father's bad political dealings, brother's reprehensible deeds, Garlean empire putting the torch to his city.

Heroes or role models: His Father, his Niece, Zedyrskylt
Negative role models: His brother
Biggest life influence: the servants who raised him


PAST HISTORY:


Hometown: Doma
Major childhood events: When his family home was torched and only he and two servants (who were in on it) escaped alive.
Best memory: Learning to read, write, and cast spells.
Worst memory: when he learned that the pristine image he had of his family was a lie.
Saddest memory: his parent's many arguments over him when he was a child
Quality of childhood: he was well fed and clothes however his parents, mother in particular was cold and distant. His father rarely came to see him but he was lovingly cared for by servants.

Educational experience/level: Home schooled/tutored and then trained as a white mage
Hobbies: collecting/tracking down rare chocobo figures, writing essays, art collecting

Major illnesses, accidents or traumas: (see back story below.)

Police record/criminal record: clean

DAILY LIFE:
Morning routine: wake up, get cleaned up and dressed, prepare tea and light breakfast (large breakfast and coffee is Haruame or Zedyr is visiting) check the market board or work board for jobs.
Afternoon routine: inquire about work, find a calm spot for tea and lunch
Evening routine: come home after work, prepare tea and light dinner ( wine, water, large supper if Haruame or Zedyr are visiting) read a book or magazine.
Sleep habits:the most expensive items in the home are two beds in his bedroom and Haruame/guest room. He needs at least 8 hours to remain sane.


BACKSTORY:

Koichi had a very complicated childhood. Both loved and loathed, both a spot of joy and stain on his fledgling family. The Shimizu were an up-and-coming family in Raen society, after his father, Umiuzu's many acts of heroism, strength and a skilled political career. However, despite this rise -- Umiuzu made a great many sacrifices to attain said prestige resulting in a loveless marriage of convenience and subsequent affair with a low-born love. Though Koichi was his second and illegitimate son, Umiuzu gave his beloved child an honorable name and even the family name as the best act of love he could bestow. This caused an uproar and scandal, which he quickly quelled as founder and patriarch; Koichi never knew of this and was raised as a legitimate son while his birth mother was moved to Eorzea for her own safety.

His childhood was happy but isolated, only ever knowing the direct care and love of servants and the occasional visitation from his father or brother. He was confined to his room most of his early life, thinking it was because of "illness" and for his "safety" rather than keeping his father's "shame" hidden from his political adversaries. Koichi believed in the blind idealism about his family's honorable and grand status until his 16th birthday, when his home was set ablaze by his father's enemies and all but he and the two servants who were involved in the act were killed. During the investigation of the incident, many of his family's dirty dealings came to light, severely affecting the already traumatized youth. However, the most severe blow to his world came when one of his father's few friends among the noble families allowed him  to live at his estate until he was able to get recompense for his family's murder and black on his feet.

There he learned about his brother's true nature: at best a Lothario and at worst a remorseless predator who took what he could from a woman and left the rest to the wind. The elder sister of the family had been romanced and dumped by his brother resulting in her and her daughter's own shunning and confinement. The proof of this claim was in the young girl's eyes, which matched his own distinct sapphire vision. She hadn't even given the child, who was already 3 years old, a name., only referring to her as "the girl" Koichi, having lost everything both material and familial, made a vow to not only restore his family's honor but to give "the girl" not only a proper name but his own family name.

It took 3 long years until his family's murder case was tried (only the two servants were proven to be involved and were punished) and Koichi and his niece, whom he named Haruame, both had the means and the ability to leave the estate. Rather than vowing revenge, the uncle and niece moved into the lush forests of Gridania to start over, just as their beloved city-state had been thrown into war and put to the torch by the Garlean Empire. There, with the help of some kind neighbors and business contacts, Koichi was able to formally study as a conjurer -- eventually traveling to Limsa Lominsa to attain his preferred occupation as a white mage. When Haruame came of age and showed great potential as an Archanist, Koichi picked up the tiny family and moved them to Limsa Lominsa so he could be nearby while she studied.

Ever since, Koichi's priority has been to get odd jobs to help his niece attain her own dream of becoming a Summoner like her grandfather.